0
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1 /*
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2 * This file is part of "JTA - Telnet/SSH for the JAVA(tm) platform".
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3 *
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4 * (c) Matthias L. Jugel, Marcus Mei�ner 1996-2005. All Rights Reserved.
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5 *
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6 * Please visit http://javatelnet.org/ for updates and contact.
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7 *
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8 * --LICENSE NOTICE--
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9 * This program is free software; you can redistribute it and/or
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10 * modify it under the terms of the GNU General Public License
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11 * as published by the Free Software Foundation; either version 2
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12 * of the License, or (at your option) any later version.
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13 *
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14 * This program is distributed in the hope that it will be useful,
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15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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17 * GNU General Public License for more details.
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18 *
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19 * You should have received a copy of the GNU General Public License
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20 * along with this program; if not, write to the Free Software
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21 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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22 * --LICENSE NOTICE--
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23 *
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24 */
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25
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26 package de.mud.terminal;
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27
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28 import java.util.Arrays;
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29
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30 /**
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31 * Implementation of a Video Display Unit (VDU) buffer. This class contains
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32 * all methods to manipulate the buffer that stores characters and their
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33 * attributes as well as the regions displayed.
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34 *
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35 * @author Matthias L. Jugel, Marcus Meißner
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36 * @version $Id: VDUBuffer.java 503 2005-10-24 07:34:13Z marcus $
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37 */
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38 public class VDUBuffer {
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39
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40 /** The current version id tag */
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41 public final static String ID = "$Id: VDUBuffer.java 503 2005-10-24 07:34:13Z marcus $";
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42
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43 /** Enable debug messages. */
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44 public final static int debug = 0;
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45
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46 public int height, width; /* rows and columns */
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47 public boolean[] update; /* contains the lines that need update */
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48 public char[][] charArray; /* contains the characters */
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49 public int[][] charAttributes; /* contains character attrs */
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50 public int bufSize;
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51 public int maxBufSize; /* buffer sizes */
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52 public int screenBase; /* the actual screen start */
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53 public int windowBase; /* where the start displaying */
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54 public int scrollMarker; /* marks the last line inserted */
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55
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56 private int topMargin; /* top scroll margin */
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57 private int bottomMargin; /* bottom scroll margin */
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58
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59 // cursor variables
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60 protected boolean showcursor = true;
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61 protected int cursorX, cursorY;
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62
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63 /** Scroll up when inserting a line. */
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64 public final static boolean SCROLL_UP = false;
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65 /** Scroll down when inserting a line. */
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66 public final static boolean SCROLL_DOWN = true;
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67
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68 /* Attributes bit-field usage:
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69 *
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70 * 8421 8421 8421 8421 8421 8421 8421 8421
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71 * |||| |||| |||| |||| |||| |||| |||| |||`- Bold
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72 * |||| |||| |||| |||| |||| |||| |||| ||`-- Underline
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73 * |||| |||| |||| |||| |||| |||| |||| |`--- Invert
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74 * |||| |||| |||| |||| |||| |||| |||| `---- Low
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75 * |||| |||| |||| |||| |||| |||| |||`------ Invisible
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76 * |||| |||| |||| |||| ||`+-++++-+++------- Foreground Color
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77 * |||| |||| |`++-++++-++------------------ Background Color
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78 * |||| |||| `----------------------------- Fullwidth character
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79 * `+++-++++------------------------------- Reserved for future use
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80 */
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81
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82 /** Make character normal. */
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83 public final static int NORMAL = 0x00;
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84 /** Make character bold. */
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85 public final static int BOLD = 0x01;
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86 /** Underline character. */
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87 public final static int UNDERLINE = 0x02;
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88 /** Invert character. */
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89 public final static int INVERT = 0x04;
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90 /** Lower intensity character. */
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91 public final static int LOW = 0x08;
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92 /** Invisible character. */
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93 public final static int INVISIBLE = 0x10;
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94 /** Unicode full-width character (CJK, et al.) */
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95 public final static int FULLWIDTH = 0x8000000;
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96
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97 /** how much to left shift the foreground color */
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98 public final static int COLOR_FG_SHIFT = 5;
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99 /** how much to left shift the background color */
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100 public final static int COLOR_BG_SHIFT = 14;
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101 /** color mask */
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102 public final static int COLOR = 0x7fffe0; /* 0000 0000 0111 1111 1111 1111 1110 0000 */
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103 /** foreground color mask */
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104 public final static int COLOR_FG = 0x3fe0; /* 0000 0000 0000 0000 0011 1111 1110 0000 */
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105 /** background color mask */
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106 public final static int COLOR_BG = 0x7fc000; /* 0000 0000 0111 1111 1100 0000 0000 0000 */
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107
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108 /**
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109 * Create a new video display buffer with the passed width and height in
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110 * characters.
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111 * @param width the length of the character lines
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112 * @param height the amount of lines on the screen
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113 */
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114 public VDUBuffer(int width, int height) {
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115 // set the display screen size
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116 setScreenSize(width, height, false);
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117 }
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118
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119 /**
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120 * Create a standard video display buffer with 80 columns and 24 lines.
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121 */
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122 public VDUBuffer() {
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123 this(80, 24);
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124 }
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125
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126 /**
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127 * Put a character on the screen with normal font and outline.
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128 * The character previously on that position will be overwritten.
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129 * You need to call redraw() to update the screen.
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130 * @param c x-coordinate (column)
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131 * @param l y-coordinate (line)
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132 * @param ch the character to show on the screen
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133 * @see #insertChar
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134 * @see #deleteChar
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135 * @see #redraw
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136 */
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137 public void putChar(int c, int l, char ch) {
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138 putChar(c, l, ch, NORMAL);
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139 }
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140
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141 /**
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142 * Put a character on the screen with specific font and outline.
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143 * The character previously on that position will be overwritten.
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144 * You need to call redraw() to update the screen.
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145 * @param c x-coordinate (column)
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146 * @param l y-coordinate (line)
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147 * @param ch the character to show on the screen
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148 * @param attributes the character attributes
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149 * @see #BOLD
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150 * @see #UNDERLINE
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151 * @see #INVERT
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152 * @see #INVISIBLE
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153 * @see #NORMAL
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154 * @see #LOW
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155 * @see #insertChar
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156 * @see #deleteChar
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157 * @see #redraw
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158 */
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159
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160 public void putChar(int c, int l, char ch, int attributes) {
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161 charArray[screenBase + l][c] = ch;
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162 charAttributes[screenBase + l][c] = attributes;
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163
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164 if (l < height)
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165 update[l + 1] = true;
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166 }
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167
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168 /**
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169 * Get the character at the specified position.
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170 * @param c x-coordinate (column)
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171 * @param l y-coordinate (line)
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172 * @see #putChar
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173 */
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174 public char getChar(int c, int l) {
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175 return charArray[screenBase + l][c];
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176 }
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177
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178 /**
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179 * Get the attributes for the specified position.
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180 * @param c x-coordinate (column)
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181 * @param l y-coordinate (line)
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182 * @see #putChar
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183 */
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184 public int getAttributes(int c, int l) {
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185 return charAttributes[screenBase + l][c];
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186 }
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187
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188 /**
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189 * Insert a character at a specific position on the screen.
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190 * All character right to from this position will be moved one to the right.
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191 * You need to call redraw() to update the screen.
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192 * @param c x-coordinate (column)
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193 * @param l y-coordinate (line)
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194 * @param ch the character to insert
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195 * @param attributes the character attributes
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196 * @see #BOLD
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197 * @see #UNDERLINE
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198 * @see #INVERT
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199 * @see #INVISIBLE
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200 * @see #NORMAL
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201 * @see #LOW
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202 * @see #putChar
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203 * @see #deleteChar
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204 * @see #redraw
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205 */
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206 public void insertChar(int c, int l, char ch, int attributes) {
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207 System.arraycopy(charArray[screenBase + l], c,
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208 charArray[screenBase + l], c + 1, width - c - 1);
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209 System.arraycopy(charAttributes[screenBase + l], c,
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210 charAttributes[screenBase + l], c + 1, width - c - 1);
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211 putChar(c, l, ch, attributes);
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212 }
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213
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214 /**
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215 * Delete a character at a given position on the screen.
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216 * All characters right to the position will be moved one to the left.
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217 * You need to call redraw() to update the screen.
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218 * @param c x-coordinate (column)
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219 * @param l y-coordinate (line)
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220 * @see #putChar
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221 * @see #insertChar
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222 * @see #redraw
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223 */
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224 public void deleteChar(int c, int l) {
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225 if (c < width - 1) {
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226 System.arraycopy(charArray[screenBase + l], c + 1,
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227 charArray[screenBase + l], c, width - c - 1);
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228 System.arraycopy(charAttributes[screenBase + l], c + 1,
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229 charAttributes[screenBase + l], c, width - c - 1);
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230 }
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231
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232 putChar(width - 1, l, (char) 0);
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233 }
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234
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235 /**
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236 * Put a String at a specific position. Any characters previously on that
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237 * position will be overwritten. You need to call redraw() for screen update.
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238 * @param c x-coordinate (column)
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239 * @param l y-coordinate (line)
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240 * @param s the string to be shown on the screen
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241 * @see #BOLD
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242 * @see #UNDERLINE
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243 * @see #INVERT
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244 * @see #INVISIBLE
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245 * @see #NORMAL
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246 * @see #LOW
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247 * @see #putChar
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248 * @see #insertLine
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249 * @see #deleteLine
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250 * @see #redraw
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251 */
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252 public void putString(int c, int l, String s) {
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253 putString(c, l, s, NORMAL);
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254 }
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255
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256 /**
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257 * Put a String at a specific position giving all characters the same
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258 * attributes. Any characters previously on that position will be
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259 * overwritten. You need to call redraw() to update the screen.
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260 * @param c x-coordinate (column)
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261 * @param l y-coordinate (line)
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262 * @param s the string to be shown on the screen
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263 * @param attributes character attributes
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264 * @see #BOLD
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265 * @see #UNDERLINE
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266 * @see #INVERT
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267 * @see #INVISIBLE
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268 * @see #NORMAL
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269 * @see #LOW
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270 * @see #putChar
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271 * @see #insertLine
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272 * @see #deleteLine
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273 * @see #redraw
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274 */
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275 public void putString(int c, int l, String s, int attributes) {
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276 for (int i = 0; i < s.length() && c + i < width; i++)
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277 putChar(c + i, l, s.charAt(i), attributes);
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278 }
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279
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280 /**
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281 * Insert a blank line at a specific position.
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282 * The current line and all previous lines are scrolled one line up. The
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283 * top line is lost. You need to call redraw() to update the screen.
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284 * @param l the y-coordinate to insert the line
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285 * @see #deleteLine
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286 * @see #redraw
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287 */
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288 public void insertLine(int l) {
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289 insertLine(l, 1, SCROLL_UP);
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290 }
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291
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292 /**
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293 * Insert blank lines at a specific position.
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294 * You need to call redraw() to update the screen
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295 * @param l the y-coordinate to insert the line
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296 * @param n amount of lines to be inserted
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297 * @see #deleteLine
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298 * @see #redraw
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299 */
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300 public void insertLine(int l, int n) {
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301 insertLine(l, n, SCROLL_UP);
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302 }
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303
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304 /**
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305 * Insert a blank line at a specific position. Scroll text according to
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306 * the argument.
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307 * You need to call redraw() to update the screen
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308 * @param l the y-coordinate to insert the line
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309 * @param scrollDown scroll down
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310 * @see #deleteLine
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311 * @see #SCROLL_UP
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312 * @see #SCROLL_DOWN
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313 * @see #redraw
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314 */
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315 public void insertLine(int l, boolean scrollDown) {
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316 insertLine(l, 1, scrollDown);
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317 }
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318
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319 /**
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320 * Insert blank lines at a specific position.
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321 * The current line and all previous lines are scrolled one line up. The
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322 * top line is lost. You need to call redraw() to update the screen.
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323 * @param l the y-coordinate to insert the line
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324 * @param n number of lines to be inserted
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325 * @param scrollDown scroll down
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326 * @see #deleteLine
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327 * @see #SCROLL_UP
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328 * @see #SCROLL_DOWN
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329 * @see #redraw
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330 */
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331
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332 public synchronized void insertLine(int l, int n, boolean scrollDown) {
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333 char cbuf[][] = null;
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334 int abuf[][] = null;
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335 int offset = 0;
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336 int oldBase = screenBase;
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337 int newScreenBase = screenBase;
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338 int newWindowBase = windowBase;
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339 int newBufSize = bufSize;
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340
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341 if (l > bottomMargin) /* We do not scroll below bottom margin (below the scrolling region). */
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342 return;
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343
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344 int top = (l < topMargin ?
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345 0 : (l > bottomMargin ?
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346 (bottomMargin + 1 < height ?
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347 bottomMargin + 1 : height - 1) : topMargin));
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348 int bottom = (l > bottomMargin ?
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349 height - 1 : (l < topMargin ?
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350 (topMargin > 0 ?
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351 topMargin - 1 : 0) : bottomMargin));
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352
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353 // System.out.println("l is "+l+", top is "+top+", bottom is "+bottom+", bottomargin is "+bottomMargin+", topMargin is "+topMargin);
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354 if (scrollDown) {
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355 if (n > (bottom - top)) n = (bottom - top);
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356
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357 int size = bottom - l - (n - 1);
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358
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359 if (size < 0) size = 0;
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360
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361 cbuf = new char[size][];
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362 abuf = new int[size][];
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363 System.arraycopy(charArray, oldBase + l, cbuf, 0, bottom - l - (n - 1));
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364 System.arraycopy(charAttributes, oldBase + l,
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365 abuf, 0, bottom - l - (n - 1));
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366 System.arraycopy(cbuf, 0, charArray, oldBase + l + n,
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367 bottom - l - (n - 1));
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368 System.arraycopy(abuf, 0, charAttributes, oldBase + l + n,
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369 bottom - l - (n - 1));
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370 cbuf = charArray;
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371 abuf = charAttributes;
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372 }
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373 else {
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374 try {
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375 if (n > (bottom - top) + 1) n = (bottom - top) + 1;
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376
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377 if (bufSize < maxBufSize) {
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378 if (bufSize + n > maxBufSize) {
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379 offset = n - (maxBufSize - bufSize);
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380 scrollMarker += offset;
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381 newBufSize = maxBufSize;
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382 newScreenBase = maxBufSize - height - 1;
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383 newWindowBase = screenBase;
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384 }
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385 else {
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386 scrollMarker += n;
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387 newScreenBase += n;
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388 newWindowBase += n;
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389 newBufSize += n;
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390 }
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391
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392 cbuf = new char[newBufSize][];
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393 abuf = new int[newBufSize][];
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394 }
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395 else {
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396 offset = n;
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397 cbuf = charArray;
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398 abuf = charAttributes;
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399 }
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400
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401 // copy anything from the top of the buffer (+offset) to the new top
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402 // up to the screenBase.
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403 if (oldBase > 0) {
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404 System.arraycopy(charArray, offset,
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405 cbuf, 0,
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406 oldBase - offset);
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407 System.arraycopy(charAttributes, offset,
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408 abuf, 0,
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409 oldBase - offset);
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410 }
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411
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412 // copy anything from the top of the screen (screenBase) up to the
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413 // topMargin to the new screen
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414 if (top > 0) {
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415 System.arraycopy(charArray, oldBase,
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416 cbuf, newScreenBase,
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417 top);
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418 System.arraycopy(charAttributes, oldBase,
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419 abuf, newScreenBase,
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420 top);
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421 }
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422
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423 // copy anything from the topMargin up to the amount of lines inserted
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424 // to the gap left over between scrollback buffer and screenBase
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425 if (oldBase >= 0) {
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426 System.arraycopy(charArray, oldBase + top,
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427 cbuf, oldBase - offset,
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428 n);
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429 System.arraycopy(charAttributes, oldBase + top,
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430 abuf, oldBase - offset,
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431 n);
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432 }
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433
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434 // copy anything from topMargin + n up to the line linserted to the
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435 // topMargin
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436 System.arraycopy(charArray, oldBase + top + n,
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437 cbuf, newScreenBase + top,
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438 l - top - (n - 1));
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439 System.arraycopy(charAttributes, oldBase + top + n,
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440 abuf, newScreenBase + top,
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441 l - top - (n - 1));
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442
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443 //
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444 // copy the all lines next to the inserted to the new buffer
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445 if (l < height - 1) {
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446 System.arraycopy(charArray, oldBase + l + 1,
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447 cbuf, newScreenBase + l + 1,
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448 (height - 1) - l);
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449 System.arraycopy(charAttributes, oldBase + l + 1,
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450 abuf, newScreenBase + l + 1,
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451 (height - 1) - l);
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452 }
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453 }
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454 catch (ArrayIndexOutOfBoundsException e) {
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455 // this should not happen anymore, but I will leave the code
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456 // here in case something happens anyway. That code above is
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457 // so complex I always have a hard time understanding what
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458 // I did, even though there are comments
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459 System.err.println("*** Error while scrolling up:");
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460 System.err.println("--- BEGIN STACK TRACE ---");
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461 e.printStackTrace();
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462 System.err.println("--- END STACK TRACE ---");
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463 System.err.println("bufSize=" + bufSize + ", maxBufSize=" + maxBufSize);
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464 System.err.println("top=" + top + ", bottom=" + bottom);
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465 System.err.println("n=" + n + ", l=" + l);
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466 System.err.println("screenBase=" + screenBase + ", windowBase=" + windowBase);
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467 System.err.println("newScreenBase=" + newScreenBase + ", newWindowBase=" + newWindowBase);
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468 System.err.println("oldBase=" + oldBase);
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469 System.err.println("size.width=" + width + ", size.height=" + height);
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470 System.err.println("abuf.length=" + abuf.length + ", cbuf.length=" + cbuf.length);
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471 System.err.println("*** done dumping debug information");
|
|
472 }
|
|
473 }
|
|
474
|
|
475 // this is a little helper to mark the scrolling
|
|
476 scrollMarker -= n;
|
|
477
|
|
478 for (int i = 0; i < n; i++) {
|
|
479 cbuf[(newScreenBase + l) + (scrollDown ? i : -i)] = new char[width];
|
|
480 Arrays.fill(cbuf[(newScreenBase + l) + (scrollDown ? i : -i)], ' ');
|
|
481 abuf[(newScreenBase + l) + (scrollDown ? i : -i)] = new int[width];
|
|
482 }
|
|
483
|
|
484 charArray = cbuf;
|
|
485 charAttributes = abuf;
|
|
486 screenBase = newScreenBase;
|
|
487 windowBase = newWindowBase;
|
|
488 bufSize = newBufSize;
|
|
489
|
|
490 if (scrollDown)
|
|
491 markLine(l, bottom - l + 1);
|
|
492 else
|
|
493 markLine(top, l - top + 1);
|
|
494
|
|
495 display.updateScrollBar();
|
|
496 }
|
|
497
|
|
498 /**
|
|
499 * Delete a line at a specific position. Subsequent lines will be scrolled
|
|
500 * up to fill the space and a blank line is inserted at the end of the
|
|
501 * screen.
|
|
502 * @param l the y-coordinate to insert the line
|
|
503 * @see #deleteLine
|
|
504 */
|
|
505 public void deleteLine(int l) {
|
|
506 int bottom = (l > bottomMargin ? height - 1 :
|
|
507 (l < topMargin ? topMargin : bottomMargin + 1));
|
|
508 int numRows = bottom - l - 1;
|
|
509 char[] discardedChars = charArray[screenBase + l];
|
|
510 int[] discardedAttributes = charAttributes[screenBase + l];
|
|
511
|
|
512 if (numRows > 0) {
|
|
513 System.arraycopy(charArray, screenBase + l + 1,
|
|
514 charArray, screenBase + l, numRows);
|
|
515 System.arraycopy(charAttributes, screenBase + l + 1,
|
|
516 charAttributes, screenBase + l, numRows);
|
|
517 }
|
|
518
|
|
519 int newBottomRow = screenBase + bottom - 1;
|
|
520 charArray[newBottomRow] = discardedChars;
|
|
521 charAttributes[newBottomRow] = discardedAttributes;
|
|
522 Arrays.fill(charArray[newBottomRow], ' ');
|
|
523 Arrays.fill(charAttributes[newBottomRow], 0);
|
|
524 markLine(l, bottom - l);
|
|
525 }
|
|
526
|
|
527 /**
|
|
528 * Delete a rectangular portion of the screen.
|
|
529 * You need to call redraw() to update the screen.
|
|
530 * @param c x-coordinate (column)
|
|
531 * @param l y-coordinate (row)
|
|
532 * @param w with of the area in characters
|
|
533 * @param h height of the area in characters
|
|
534 * @param curAttr attribute to fill
|
|
535 * @see #deleteChar
|
|
536 * @see #deleteLine
|
|
537 * @see #redraw
|
|
538 */
|
|
539 public void deleteArea(int c, int l, int w, int h, int curAttr) {
|
|
540 int endColumn = c + w;
|
|
541 int targetRow = screenBase + l;
|
|
542
|
|
543 for (int i = 0; i < h && l + i < height; i++) {
|
|
544 Arrays.fill(charAttributes[targetRow], c, endColumn, curAttr);
|
|
545 Arrays.fill(charArray[targetRow], c, endColumn, ' ');
|
|
546 targetRow++;
|
|
547 }
|
|
548
|
|
549 markLine(l, h);
|
|
550 }
|
|
551
|
|
552 /**
|
|
553 * Delete a rectangular portion of the screen.
|
|
554 * You need to call redraw() to update the screen.
|
|
555 * @param c x-coordinate (column)
|
|
556 * @param l y-coordinate (row)
|
|
557 * @param w with of the area in characters
|
|
558 * @param h height of the area in characters
|
|
559 * @see #deleteChar
|
|
560 * @see #deleteLine
|
|
561 * @see #redraw
|
|
562 */
|
|
563 public void deleteArea(int c, int l, int w, int h) {
|
|
564 deleteArea(c, l, w, h, 0);
|
|
565 }
|
|
566
|
|
567 /**
|
|
568 * Sets whether the cursor is visible or not.
|
|
569 * @param doshow
|
|
570 */
|
|
571 public void showCursor(boolean doshow) {
|
|
572 showcursor = doshow;
|
|
573 }
|
|
574
|
|
575 /**
|
|
576 * Check whether the cursor is currently visible.
|
|
577 * @return visibility
|
|
578 */
|
|
579 public boolean isCursorVisible() {
|
|
580 return showcursor;
|
|
581 }
|
|
582
|
|
583 /**
|
|
584 * Puts the cursor at the specified position.
|
|
585 * @param c column
|
|
586 * @param l line
|
|
587 */
|
|
588 public void setCursorPosition(int c, int l) {
|
|
589 cursorX = c;
|
|
590 cursorY = l;
|
|
591 }
|
|
592
|
|
593 /**
|
|
594 * Get the current column of the cursor position.
|
|
595 */
|
|
596 public int getCursorColumn() {
|
|
597 return cursorX;
|
|
598 }
|
|
599
|
|
600 /**
|
|
601 * Get the current line of the cursor position.
|
|
602 */
|
|
603 public int getCursorRow() {
|
|
604 return cursorY;
|
|
605 }
|
|
606
|
|
607 /**
|
|
608 * Set the current window base. This allows to view the scrollback buffer.
|
|
609 * @param line the line where the screen window starts
|
|
610 * @see #setBufferSize
|
|
611 * @see #getBufferSize
|
|
612 */
|
|
613 public void setWindowBase(int line) {
|
|
614 if (line > screenBase)
|
|
615 line = screenBase;
|
|
616 else if (line < 0) line = 0;
|
|
617
|
|
618 windowBase = line;
|
|
619 update[0] = true;
|
|
620 redraw();
|
|
621 }
|
|
622
|
|
623 /**
|
|
624 * Get the current window base.
|
|
625 * @see #setWindowBase
|
|
626 */
|
|
627 public int getWindowBase() {
|
|
628 return windowBase;
|
|
629 }
|
|
630
|
|
631 /**
|
|
632 * Set the scroll margins simultaneously. If they're out of bounds, trim them.
|
|
633 * @param l1 line that is the top
|
|
634 * @param l2 line that is the bottom
|
|
635 */
|
|
636 public void setMargins(int l1, int l2) {
|
|
637 if (l1 > l2)
|
|
638 return;
|
|
639
|
|
640 if (l1 < 0)
|
|
641 l1 = 0;
|
|
642
|
|
643 if (l2 >= height)
|
|
644 l2 = height - 1;
|
|
645
|
|
646 topMargin = l1;
|
|
647 bottomMargin = l2;
|
|
648 }
|
|
649
|
|
650 /**
|
|
651 * Set the top scroll margin for the screen. If the current bottom margin
|
|
652 * is smaller it will become the top margin and the line will become the
|
|
653 * bottom margin.
|
|
654 * @param l line that is the margin
|
|
655 */
|
|
656 public void setTopMargin(int l) {
|
|
657 if (l > bottomMargin) {
|
|
658 topMargin = bottomMargin;
|
|
659 bottomMargin = l;
|
|
660 }
|
|
661 else
|
|
662 topMargin = l;
|
|
663
|
|
664 if (topMargin < 0) topMargin = 0;
|
|
665
|
|
666 if (bottomMargin >= height) bottomMargin = height - 1;
|
|
667 }
|
|
668
|
|
669 /**
|
|
670 * Get the top scroll margin.
|
|
671 */
|
|
672 public int getTopMargin() {
|
|
673 return topMargin;
|
|
674 }
|
|
675
|
|
676 /**
|
|
677 * Set the bottom scroll margin for the screen. If the current top margin
|
|
678 * is bigger it will become the bottom margin and the line will become the
|
|
679 * top margin.
|
|
680 * @param l line that is the margin
|
|
681 */
|
|
682 public void setBottomMargin(int l) {
|
|
683 if (l < topMargin) {
|
|
684 bottomMargin = topMargin;
|
|
685 topMargin = l;
|
|
686 }
|
|
687 else
|
|
688 bottomMargin = l;
|
|
689
|
|
690 if (topMargin < 0) topMargin = 0;
|
|
691
|
|
692 if (bottomMargin >= height) bottomMargin = height - 1;
|
|
693 }
|
|
694
|
|
695 /**
|
|
696 * Get the bottom scroll margin.
|
|
697 */
|
|
698 public int getBottomMargin() {
|
|
699 return bottomMargin;
|
|
700 }
|
|
701
|
|
702 /**
|
|
703 * Set scrollback buffer size.
|
|
704 * @param amount new size of the buffer
|
|
705 */
|
|
706 public void setBufferSize(int amount) {
|
|
707 if (amount < height) amount = height;
|
|
708
|
|
709 if (amount < maxBufSize) {
|
|
710 char cbuf[][] = new char[amount][width];
|
|
711 int abuf[][] = new int[amount][width];
|
|
712 int copyStart = bufSize - amount < 0 ? 0 : bufSize - amount;
|
|
713 int copyCount = bufSize - amount < 0 ? bufSize : amount;
|
|
714
|
|
715 if (charArray != null)
|
|
716 System.arraycopy(charArray, copyStart, cbuf, 0, copyCount);
|
|
717
|
|
718 if (charAttributes != null)
|
|
719 System.arraycopy(charAttributes, copyStart, abuf, 0, copyCount);
|
|
720
|
|
721 charArray = cbuf;
|
|
722 charAttributes = abuf;
|
|
723 bufSize = copyCount;
|
|
724 screenBase = bufSize - height;
|
|
725 windowBase = screenBase;
|
|
726 }
|
|
727
|
|
728 maxBufSize = amount;
|
|
729 update[0] = true;
|
|
730 redraw();
|
|
731 }
|
|
732
|
|
733 /**
|
|
734 * Retrieve current scrollback buffer size.
|
|
735 * @see #setBufferSize
|
|
736 */
|
|
737 public int getBufferSize() {
|
|
738 return bufSize;
|
|
739 }
|
|
740
|
|
741 /**
|
|
742 * Retrieve maximum buffer Size.
|
|
743 * @see #getBufferSize
|
|
744 */
|
|
745 public int getMaxBufferSize() {
|
|
746 return maxBufSize;
|
|
747 }
|
|
748
|
|
749 /**
|
|
750 * Change the size of the screen. This will include adjustment of the
|
|
751 * scrollback buffer.
|
|
752 * @param w of the screen
|
|
753 * @param h of the screen
|
|
754 */
|
|
755 public void setScreenSize(int w, int h, boolean broadcast) {
|
|
756 char cbuf[][];
|
|
757 int abuf[][];
|
|
758 int maxSize = bufSize;
|
|
759
|
|
760 if (w < 1 || h < 1) return;
|
|
761
|
|
762 if (debug > 0)
|
|
763 System.err.println("VDU: screen size [" + w + "," + h + "]");
|
|
764
|
|
765 if (h > maxBufSize)
|
|
766 maxBufSize = h;
|
|
767
|
|
768 if (h > bufSize) {
|
|
769 bufSize = h;
|
|
770 screenBase = 0;
|
|
771 windowBase = 0;
|
|
772 }
|
|
773
|
|
774 if (windowBase + h >= bufSize)
|
|
775 windowBase = bufSize - h;
|
|
776
|
|
777 if (screenBase + h >= bufSize)
|
|
778 screenBase = bufSize - h;
|
|
779
|
|
780 cbuf = new char[bufSize][w];
|
|
781 abuf = new int[bufSize][w];
|
|
782
|
|
783 for (int i = 0; i < bufSize; i++) {
|
|
784 Arrays.fill(cbuf[i], ' ');
|
|
785 }
|
|
786
|
|
787 if (bufSize < maxSize)
|
|
788 maxSize = bufSize;
|
|
789
|
|
790 int rowLength;
|
|
791
|
|
792 if (charArray != null && charAttributes != null) {
|
|
793 for (int i = 0; i < maxSize && charArray[i] != null; i++) {
|
|
794 rowLength = charArray[i].length;
|
|
795 System.arraycopy(charArray[i], 0, cbuf[i], 0,
|
|
796 w < rowLength ? w : rowLength);
|
|
797 System.arraycopy(charAttributes[i], 0, abuf[i], 0,
|
|
798 w < rowLength ? w : rowLength);
|
|
799 }
|
|
800 }
|
|
801
|
|
802 int C = getCursorColumn();
|
|
803
|
|
804 if (C < 0)
|
|
805 C = 0;
|
|
806 else if (C >= width)
|
|
807 C = width - 1;
|
|
808
|
|
809 int R = getCursorRow();
|
|
810
|
|
811 if (R < 0)
|
|
812 R = 0;
|
|
813 else if (R >= height)
|
|
814 R = height - 1;
|
|
815
|
|
816 setCursorPosition(C, R);
|
|
817 charArray = cbuf;
|
|
818 charAttributes = abuf;
|
|
819 width = w;
|
|
820 height = h;
|
|
821 topMargin = 0;
|
|
822 bottomMargin = h - 1;
|
|
823 update = new boolean[h + 1];
|
|
824 update[0] = true;
|
|
825 /* FIXME: ???
|
|
826 if(resizeStrategy == RESIZE_FONT)
|
|
827 setBounds(getBounds());
|
|
828 */
|
|
829 }
|
|
830
|
|
831 /**
|
|
832 * Get amount of rows on the screen.
|
|
833 */
|
|
834 public int getRows() {
|
|
835 return height;
|
|
836 }
|
|
837
|
|
838 /**
|
|
839 * Get amount of columns on the screen.
|
|
840 */
|
|
841 public int getColumns() {
|
|
842 return width;
|
|
843 }
|
|
844
|
|
845 /**
|
|
846 * Mark lines to be updated with redraw().
|
|
847 * @param l starting line
|
|
848 * @param n amount of lines to be updated
|
|
849 * @see #redraw
|
|
850 */
|
|
851 public void markLine(int l, int n) {
|
|
852 for (int i = 0; (i < n) && (l + i < height); i++)
|
|
853 update[l + i + 1] = true;
|
|
854 }
|
|
855
|
|
856 // private static int checkBounds(int value, int lower, int upper) {
|
|
857 // if (value < lower)
|
|
858 // return lower;
|
|
859 // else if (value > upper)
|
|
860 // return upper;
|
|
861 // else
|
|
862 // return value;
|
|
863 // }
|
|
864
|
|
865 /** a generic display that should redraw on demand */
|
|
866 protected VDUDisplay display;
|
|
867
|
|
868 public void setDisplay(VDUDisplay display) {
|
|
869 this.display = display;
|
|
870 }
|
|
871
|
|
872 /**
|
|
873 * Trigger a redraw on the display.
|
|
874 */
|
|
875 protected void redraw() {
|
|
876 if (display != null)
|
|
877 display.redraw();
|
|
878 }
|
|
879 }
|