diff src/com/trilead/ssh2/Connection.java @ 0:0ce5cc452d02

initial version
author Carl Byington <carl@five-ten-sg.com>
date Thu, 22 May 2014 10:41:19 -0700
parents
children
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+++ b/src/com/trilead/ssh2/Connection.java	Thu May 22 10:41:19 2014 -0700
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+
+package com.trilead.ssh2;
+
+import java.io.CharArrayWriter;
+import java.io.File;
+import java.io.FileReader;
+import java.io.IOException;
+import java.net.InetSocketAddress;
+import java.net.SocketTimeoutException;
+import java.security.KeyPair;
+import java.security.SecureRandom;
+import java.security.Security;
+import java.util.Set;
+import java.util.Vector;
+
+import com.trilead.ssh2.auth.AuthenticationManager;
+import com.trilead.ssh2.channel.ChannelManager;
+import com.trilead.ssh2.crypto.CryptoWishList;
+import com.trilead.ssh2.crypto.cipher.BlockCipherFactory;
+import com.trilead.ssh2.crypto.digest.MAC;
+import com.trilead.ssh2.log.Logger;
+import com.trilead.ssh2.packets.PacketIgnore;
+import com.trilead.ssh2.transport.KexManager;
+import com.trilead.ssh2.transport.TransportManager;
+import com.trilead.ssh2.util.TimeoutService;
+import com.trilead.ssh2.util.TimeoutService.TimeoutToken;
+
+/**
+ * A <code>Connection</code> is used to establish an encrypted TCP/IP
+ * connection to a SSH-2 server.
+ * <p>
+ * Typically, one
+ * <ol>
+ * <li>creates a {@link #Connection(String) Connection} object.</li>
+ * <li>calls the {@link #connect() connect()} method.</li>
+ * <li>calls some of the authentication methods (e.g.,
+ * {@link #authenticateWithPublicKey(String, File, String) authenticateWithPublicKey()}).</li>
+ * <li>calls one or several times the {@link #openSession() openSession()}
+ * method.</li>
+ * <li>finally, one must close the connection and release resources with the
+ * {@link #close() close()} method.</li>
+ * </ol>
+ *
+ * @author Christian Plattner, plattner@trilead.com
+ * @version $Id: Connection.java,v 1.3 2008/04/01 12:38:09 cplattne Exp $
+ */
+
+public class Connection {
+    /**
+     * The identifier presented to the SSH-2 server.
+     */
+    public final static String identification = "TrileadSSH2Java_213";
+
+    /**
+     * Will be used to generate all random data needed for the current
+     * connection. Note: SecureRandom.nextBytes() is thread safe.
+     */
+    private SecureRandom generator;
+
+    /**
+     * Unless you know what you are doing, you will never need this.
+     *
+     * @return The list of supported cipher algorithms by this implementation.
+     */
+
+    public static synchronized String[] getAvailableCiphers() {
+        return BlockCipherFactory.getDefaultCipherList();
+    }
+
+    /**
+     * Unless you know what you are doing, you will never need this.
+     *
+     * @return The list of supported MAC algorthims by this implementation.
+     */
+
+    public static synchronized String[] getAvailableMACs() {
+        return MAC.getMacList();
+    }
+
+    /**
+     * Unless you know what you are doing, you will never need this.
+     *
+     * @return The list of supported server host key algorthims by this
+     *         implementation.
+     */
+
+    public static synchronized String[] getAvailableServerHostKeyAlgorithms() {
+        return KexManager.getDefaultServerHostkeyAlgorithmList();
+    }
+
+    private AuthenticationManager am;
+
+    private boolean authenticated = false;
+    private boolean compression = false;
+    private ChannelManager cm;
+
+    private CryptoWishList cryptoWishList = new CryptoWishList();
+
+    private DHGexParameters dhgexpara = new DHGexParameters();
+
+    private final String hostname;
+
+    private final int port;
+
+    private TransportManager tm;
+
+    private boolean tcpNoDelay = false;
+
+    private ProxyData proxyData = null;
+
+    private Vector<ConnectionMonitor> connectionMonitors = new Vector<ConnectionMonitor>();
+
+    /**
+     * Prepares a fresh <code>Connection</code> object which can then be used
+     * to establish a connection to the specified SSH-2 server.
+     * <p>
+     * Same as {@link #Connection(String, int) Connection(hostname, 22)}.
+     *
+     * @param hostname
+     *            the hostname of the SSH-2 server.
+     */
+    public Connection(String hostname) {
+        this(hostname, 22);
+    }
+
+    /**
+     * Prepares a fresh <code>Connection</code> object which can then be used
+     * to establish a connection to the specified SSH-2 server.
+     *
+     * @param hostname
+     *            the host where we later want to connect to.
+     * @param port
+     *            port on the server, normally 22.
+     */
+    public Connection(String hostname, int port) {
+        this.hostname = hostname;
+        this.port = port;
+    }
+
+    /**
+     * After a successful connect, one has to authenticate oneself. This method
+     * is based on DSA (it uses DSA to sign a challenge sent by the server).
+     * <p>
+     * If the authentication phase is complete, <code>true</code> will be
+     * returned. If the server does not accept the request (or if further
+     * authentication steps are needed), <code>false</code> is returned and
+     * one can retry either by using this or any other authentication method
+     * (use the <code>getRemainingAuthMethods</code> method to get a list of
+     * the remaining possible methods).
+     *
+     * @param user
+     *            A <code>String</code> holding the username.
+     * @param pem
+     *            A <code>String</code> containing the DSA private key of the
+     *            user in OpenSSH key format (PEM, you can't miss the
+     *            "-----BEGIN DSA PRIVATE KEY-----" tag). The string may contain
+     *            linefeeds.
+     * @param password
+     *            If the PEM string is 3DES encrypted ("DES-EDE3-CBC"), then you
+     *            must specify the password. Otherwise, this argument will be
+     *            ignored and can be set to <code>null</code>.
+     *
+     * @return whether the connection is now authenticated.
+     * @throws IOException
+     *
+     * @deprecated You should use one of the
+     *             {@link #authenticateWithPublicKey(String, File, String) authenticateWithPublicKey()}
+     *             methods, this method is just a wrapper for it and will
+     *             disappear in future builds.
+     *
+     */
+
+    public synchronized boolean authenticateWithDSA(String user, String pem, String password) throws IOException {
+        if (tm == null)
+            throw new IllegalStateException("Connection is not established!");
+
+        if (authenticated)
+            throw new IllegalStateException("Connection is already authenticated!");
+
+        if (am == null)
+            am = new AuthenticationManager(tm);
+
+        if (cm == null)
+            cm = new ChannelManager(tm);
+
+        if (user == null)
+            throw new IllegalArgumentException("user argument is null");
+
+        if (pem == null)
+            throw new IllegalArgumentException("pem argument is null");
+
+        authenticated = am.authenticatePublicKey(user, pem.toCharArray(), password, getOrCreateSecureRND());
+        return authenticated;
+    }
+
+    /**
+     * A wrapper that calls
+     * {@link #authenticateWithKeyboardInteractive(String, String[], InteractiveCallback)
+     * authenticateWithKeyboardInteractivewith} a <code>null</code> submethod
+     * list.
+     *
+     * @param user
+     *            A <code>String</code> holding the username.
+     * @param cb
+     *            An <code>InteractiveCallback</code> which will be used to
+     *            determine the responses to the questions asked by the server.
+     * @return whether the connection is now authenticated.
+     * @throws IOException
+     */
+
+    public synchronized boolean authenticateWithKeyboardInteractive(String user, InteractiveCallback cb)
+    throws IOException {
+        return authenticateWithKeyboardInteractive(user, null, cb);
+    }
+
+    /**
+     * After a successful connect, one has to authenticate oneself. This method
+     * is based on "keyboard-interactive", specified in
+     * draft-ietf-secsh-auth-kbdinteract-XX. Basically, you have to define a
+     * callback object which will be feeded with challenges generated by the
+     * server. Answers are then sent back to the server. It is possible that the
+     * callback will be called several times during the invocation of this
+     * method (e.g., if the server replies to the callback's answer(s) with
+     * another challenge...)
+     * <p>
+     * If the authentication phase is complete, <code>true</code> will be
+     * returned. If the server does not accept the request (or if further
+     * authentication steps are needed), <code>false</code> is returned and
+     * one can retry either by using this or any other authentication method
+     * (use the <code>getRemainingAuthMethods</code> method to get a list of
+     * the remaining possible methods).
+     * <p>
+     * Note: some SSH servers advertise "keyboard-interactive", however, any
+     * interactive request will be denied (without having sent any challenge to
+     * the client).
+     *
+     * @param user
+     *            A <code>String</code> holding the username.
+     * @param submethods
+     *            An array of submethod names, see
+     *            draft-ietf-secsh-auth-kbdinteract-XX. May be <code>null</code>
+     *            to indicate an empty list.
+     * @param cb
+     *            An <code>InteractiveCallback</code> which will be used to
+     *            determine the responses to the questions asked by the server.
+     *
+     * @return whether the connection is now authenticated.
+     * @throws IOException
+     */
+
+    public synchronized boolean authenticateWithKeyboardInteractive(String user, String[] submethods,
+            InteractiveCallback cb) throws IOException {
+        if (cb == null)
+            throw new IllegalArgumentException("Callback may not ne NULL!");
+
+        if (tm == null)
+            throw new IllegalStateException("Connection is not established!");
+
+        if (authenticated)
+            throw new IllegalStateException("Connection is already authenticated!");
+
+        if (am == null)
+            am = new AuthenticationManager(tm);
+
+        if (cm == null)
+            cm = new ChannelManager(tm);
+
+        if (user == null)
+            throw new IllegalArgumentException("user argument is null");
+
+        authenticated = am.authenticateInteractive(user, submethods, cb);
+        return authenticated;
+    }
+
+    /**
+     * After a successful connect, one has to authenticate oneself. This method
+     * sends username and password to the server.
+     * <p>
+     * If the authentication phase is complete, <code>true</code> will be
+     * returned. If the server does not accept the request (or if further
+     * authentication steps are needed), <code>false</code> is returned and
+     * one can retry either by using this or any other authentication method
+     * (use the <code>getRemainingAuthMethods</code> method to get a list of
+     * the remaining possible methods).
+     * <p>
+     * Note: if this method fails, then please double-check that it is actually
+     * offered by the server (use
+     * {@link #getRemainingAuthMethods(String) getRemainingAuthMethods()}.
+     * <p>
+     * Often, password authentication is disabled, but users are not aware of
+     * it. Many servers only offer "publickey" and "keyboard-interactive".
+     * However, even though "keyboard-interactive" *feels* like password
+     * authentication (e.g., when using the putty or openssh clients) it is
+     * *not* the same mechanism.
+     *
+     * @param user
+     * @param password
+     * @return if the connection is now authenticated.
+     * @throws IOException
+     */
+
+    public synchronized boolean authenticateWithPassword(String user, String password) throws IOException {
+        if (tm == null)
+            throw new IllegalStateException("Connection is not established!");
+
+        if (authenticated)
+            throw new IllegalStateException("Connection is already authenticated!");
+
+        if (am == null)
+            am = new AuthenticationManager(tm);
+
+        if (cm == null)
+            cm = new ChannelManager(tm);
+
+        if (user == null)
+            throw new IllegalArgumentException("user argument is null");
+
+        if (password == null)
+            throw new IllegalArgumentException("password argument is null");
+
+        authenticated = am.authenticatePassword(user, password);
+        return authenticated;
+    }
+
+    /**
+     * After a successful connect, one has to authenticate oneself. This method
+     * can be used to explicitly use the special "none" authentication method
+     * (where only a username has to be specified).
+     * <p>
+     * Note 1: The "none" method may always be tried by clients, however as by
+     * the specs, the server will not explicitly announce it. In other words,
+     * the "none" token will never show up in the list returned by
+     * {@link #getRemainingAuthMethods(String)}.
+     * <p>
+     * Note 2: no matter which one of the authenticateWithXXX() methods you
+     * call, the library will always issue exactly one initial "none"
+     * authentication request to retrieve the initially allowed list of
+     * authentication methods by the server. Please read RFC 4252 for the
+     * details.
+     * <p>
+     * If the authentication phase is complete, <code>true</code> will be
+     * returned. If further authentication steps are needed, <code>false</code>
+     * is returned and one can retry by any other authentication method (use the
+     * <code>getRemainingAuthMethods</code> method to get a list of the
+     * remaining possible methods).
+     *
+     * @param user
+     * @return if the connection is now authenticated.
+     * @throws IOException
+     */
+
+    public synchronized boolean authenticateWithNone(String user) throws IOException {
+        if (tm == null)
+            throw new IllegalStateException("Connection is not established!");
+
+        if (authenticated)
+            throw new IllegalStateException("Connection is already authenticated!");
+
+        if (am == null)
+            am = new AuthenticationManager(tm);
+
+        if (cm == null)
+            cm = new ChannelManager(tm);
+
+        if (user == null)
+            throw new IllegalArgumentException("user argument is null");
+
+        /* Trigger the sending of the PacketUserauthRequestNone packet */
+        /* (if not already done) */
+        authenticated = am.authenticateNone(user);
+        return authenticated;
+    }
+
+    /**
+     * After a successful connect, one has to authenticate oneself. The
+     * authentication method "publickey" works by signing a challenge sent by
+     * the server. The signature is either DSA or RSA based - it just depends on
+     * the type of private key you specify, either a DSA or RSA private key in
+     * PEM format. And yes, this is may seem to be a little confusing, the
+     * method is called "publickey" in the SSH-2 protocol specification, however
+     * since we need to generate a signature, you actually have to supply a
+     * private key =).
+     * <p>
+     * The private key contained in the PEM file may also be encrypted
+     * ("Proc-Type: 4,ENCRYPTED"). The library supports DES-CBC and DES-EDE3-CBC
+     * encryption, as well as the more exotic PEM encrpytions AES-128-CBC,
+     * AES-192-CBC and AES-256-CBC.
+     * <p>
+     * If the authentication phase is complete, <code>true</code> will be
+     * returned. If the server does not accept the request (or if further
+     * authentication steps are needed), <code>false</code> is returned and
+     * one can retry either by using this or any other authentication method
+     * (use the <code>getRemainingAuthMethods</code> method to get a list of
+     * the remaining possible methods).
+     * <p>
+     * NOTE PUTTY USERS: Event though your key file may start with
+     * "-----BEGIN..." it is not in the expected format. You have to convert it
+     * to the OpenSSH key format by using the "puttygen" tool (can be downloaded
+     * from the Putty website). Simply load your key and then use the
+     * "Conversions/Export OpenSSH key" functionality to get a proper PEM file.
+     *
+     * @param user
+     *            A <code>String</code> holding the username.
+     * @param pemPrivateKey
+     *            A <code>char[]</code> containing a DSA or RSA private key of
+     *            the user in OpenSSH key format (PEM, you can't miss the
+     *            "-----BEGIN DSA PRIVATE KEY-----" or "-----BEGIN RSA PRIVATE
+     *            KEY-----" tag). The char array may contain
+     *            linebreaks/linefeeds.
+     * @param password
+     *            If the PEM structure is encrypted ("Proc-Type: 4,ENCRYPTED")
+     *            then you must specify a password. Otherwise, this argument
+     *            will be ignored and can be set to <code>null</code>.
+     *
+     * @return whether the connection is now authenticated.
+     * @throws IOException
+     */
+
+    public synchronized boolean authenticateWithPublicKey(String user, char[] pemPrivateKey, String password)
+    throws IOException {
+        if (tm == null)
+            throw new IllegalStateException("Connection is not established!");
+
+        if (authenticated)
+            throw new IllegalStateException("Connection is already authenticated!");
+
+        if (am == null)
+            am = new AuthenticationManager(tm);
+
+        if (cm == null)
+            cm = new ChannelManager(tm);
+
+        if (user == null)
+            throw new IllegalArgumentException("user argument is null");
+
+        if (pemPrivateKey == null)
+            throw new IllegalArgumentException("pemPrivateKey argument is null");
+
+        authenticated = am.authenticatePublicKey(user, pemPrivateKey, password, getOrCreateSecureRND());
+        return authenticated;
+    }
+
+    /**
+     * After a successful connect, one has to authenticate oneself. The
+     * authentication method "publickey" works by signing a challenge sent by
+     * the server. The signature is either DSA or RSA based - it just depends on
+     * the type of private key you specify, either a DSA or RSA private key in
+     * PEM format. And yes, this is may seem to be a little confusing, the
+     * method is called "publickey" in the SSH-2 protocol specification, however
+     * since we need to generate a signature, you actually have to supply a
+     * private key =).
+     * <p>
+     * If the authentication phase is complete, <code>true</code> will be
+     * returned. If the server does not accept the request (or if further
+     * authentication steps are needed), <code>false</code> is returned and
+     * one can retry either by using this or any other authentication method
+     * (use the <code>getRemainingAuthMethods</code> method to get a list of
+     * the remaining possible methods).
+     *
+     * @param user
+     *            A <code>String</code> holding the username.
+     * @param key
+     *            A <code>RSAPrivateKey</code> or <code>DSAPrivateKey</code>
+     *            containing a DSA or RSA private key of
+     *            the user in Trilead object format.
+     *
+     * @return whether the connection is now authenticated.
+     * @throws IOException
+     */
+
+    public synchronized boolean authenticateWithPublicKey(String user, KeyPair pair)
+    throws IOException {
+        if (tm == null)
+            throw new IllegalStateException("Connection is not established!");
+
+        if (authenticated)
+            throw new IllegalStateException("Connection is already authenticated!");
+
+        if (am == null)
+            am = new AuthenticationManager(tm);
+
+        if (cm == null)
+            cm = new ChannelManager(tm);
+
+        if (user == null)
+            throw new IllegalArgumentException("user argument is null");
+
+        if (pair == null)
+            throw new IllegalArgumentException("Key pair argument is null");
+
+        authenticated = am.authenticatePublicKey(user, pair, getOrCreateSecureRND());
+        return authenticated;
+    }
+
+    /**
+     * A convenience wrapper function which reads in a private key (PEM format,
+     * either DSA or RSA) and then calls
+     * <code>authenticateWithPublicKey(String, char[], String)</code>.
+     * <p>
+     * NOTE PUTTY USERS: Event though your key file may start with
+     * "-----BEGIN..." it is not in the expected format. You have to convert it
+     * to the OpenSSH key format by using the "puttygen" tool (can be downloaded
+     * from the Putty website). Simply load your key and then use the
+     * "Conversions/Export OpenSSH key" functionality to get a proper PEM file.
+     *
+     * @param user
+     *            A <code>String</code> holding the username.
+     * @param pemFile
+     *            A <code>File</code> object pointing to a file containing a
+     *            DSA or RSA private key of the user in OpenSSH key format (PEM,
+     *            you can't miss the "-----BEGIN DSA PRIVATE KEY-----" or
+     *            "-----BEGIN RSA PRIVATE KEY-----" tag).
+     * @param password
+     *            If the PEM file is encrypted then you must specify the
+     *            password. Otherwise, this argument will be ignored and can be
+     *            set to <code>null</code>.
+     *
+     * @return whether the connection is now authenticated.
+     * @throws IOException
+     */
+
+    public synchronized boolean authenticateWithPublicKey(String user, File pemFile, String password)
+    throws IOException {
+        if (pemFile == null)
+            throw new IllegalArgumentException("pemFile argument is null");
+
+        char[] buff = new char[256];
+        CharArrayWriter cw = new CharArrayWriter();
+        FileReader fr = new FileReader(pemFile);
+
+        while (true) {
+            int len = fr.read(buff);
+
+            if (len < 0)
+                break;
+
+            cw.write(buff, 0, len);
+        }
+
+        fr.close();
+        return authenticateWithPublicKey(user, cw.toCharArray(), password);
+    }
+
+    /**
+     * Add a {@link ConnectionMonitor} to this connection. Can be invoked at any
+     * time, but it is best to add connection monitors before invoking
+     * <code>connect()</code> to avoid glitches (e.g., you add a connection
+     * monitor after a successful connect(), but the connection has died in the
+     * mean time. Then, your connection monitor won't be notified.)
+     * <p>
+     * You can add as many monitors as you like.
+     *
+     * @see ConnectionMonitor
+     *
+     * @param cmon
+     *            An object implementing the <code>ConnectionMonitor</code>
+     *            interface.
+     */
+
+    public synchronized void addConnectionMonitor(ConnectionMonitor cmon) {
+        if (cmon == null)
+            throw new IllegalArgumentException("cmon argument is null");
+
+        connectionMonitors.addElement(cmon);
+
+        if (tm != null)
+            tm.setConnectionMonitors(connectionMonitors);
+    }
+
+    /**
+     * Controls whether compression is used on the link or not.
+     * <p>
+     * Note: This can only be called before connect()
+     * @param enabled whether to enable compression
+     * @throws IOException
+     */
+
+    public synchronized void setCompression(boolean enabled) throws IOException {
+        if (tm != null)
+            throw new IOException("Connection to " + hostname + " is already in connected state!");
+
+        compression = enabled;
+    }
+
+    /**
+     * Close the connection to the SSH-2 server. All assigned sessions will be
+     * closed, too. Can be called at any time. Don't forget to call this once
+     * you don't need a connection anymore - otherwise the receiver thread may
+     * run forever.
+     */
+
+    public synchronized void close() {
+        Throwable t = new Throwable("Closed due to user request.");
+        close(t, false);
+    }
+
+    private void close(Throwable t, boolean hard) {
+        if (cm != null)
+            cm.closeAllChannels();
+
+        if (tm != null) {
+            tm.close(t, hard == false);
+            tm = null;
+        }
+
+        am = null;
+        cm = null;
+        authenticated = false;
+    }
+
+    /**
+     * Same as
+     * {@link #connect(ServerHostKeyVerifier, int, int) connect(null, 0, 0)}.
+     *
+     * @return see comments for the
+     *         {@link #connect(ServerHostKeyVerifier, int, int) connect(ServerHostKeyVerifier, int, int)}
+     *         method.
+     * @throws IOException
+     */
+
+    public synchronized ConnectionInfo connect() throws IOException {
+        return connect(null, 0, 0);
+    }
+
+    /**
+     * Same as
+     * {@link #connect(ServerHostKeyVerifier, int, int) connect(verifier, 0, 0)}.
+     *
+     * @return see comments for the
+     *         {@link #connect(ServerHostKeyVerifier, int, int) connect(ServerHostKeyVerifier, int, int)}
+     *         method.
+     * @throws IOException
+     */
+
+    public synchronized ConnectionInfo connect(ServerHostKeyVerifier verifier) throws IOException {
+        return connect(verifier, 0, 0);
+    }
+
+    /**
+     * Connect to the SSH-2 server and, as soon as the server has presented its
+     * host key, use the
+     * {@link ServerHostKeyVerifier#verifyServerHostKey(String, int, String,
+     * byte[]) ServerHostKeyVerifier.verifyServerHostKey()} method of the
+     * <code>verifier</code> to ask for permission to proceed. If
+     * <code>verifier</code> is <code>null</code>, then any host key will
+     * be accepted - this is NOT recommended, since it makes man-in-the-middle
+     * attackes VERY easy (somebody could put a proxy SSH server between you and
+     * the real server).
+     * <p>
+     * Note: The verifier will be called before doing any crypto calculations
+     * (i.e., diffie-hellman). Therefore, if you don't like the presented host
+     * key then no CPU cycles are wasted (and the evil server has less
+     * information about us).
+     * <p>
+     * However, it is still possible that the server presented a fake host key:
+     * the server cheated (typically a sign for a man-in-the-middle attack) and
+     * is not able to generate a signature that matches its host key. Don't
+     * worry, the library will detect such a scenario later when checking the
+     * signature (the signature cannot be checked before having completed the
+     * diffie-hellman exchange).
+     * <p>
+     * Note 2: The {@link ServerHostKeyVerifier#verifyServerHostKey(String, int,
+     * String, byte[]) ServerHostKeyVerifier.verifyServerHostKey()} method will
+     * *NOT* be called from the current thread, the call is being made from a
+     * background thread (there is a background dispatcher thread for every
+     * established connection).
+     * <p>
+     * Note 3: This method will block as long as the key exchange of the
+     * underlying connection has not been completed (and you have not specified
+     * any timeouts).
+     * <p>
+     * Note 4: If you want to re-use a connection object that was successfully
+     * connected, then you must call the {@link #close()} method before invoking
+     * <code>connect()</code> again.
+     *
+     * @param verifier
+     *            An object that implements the {@link ServerHostKeyVerifier}
+     *            interface. Pass <code>null</code> to accept any server host
+     *            key - NOT recommended.
+     *
+     * @param connectTimeout
+     *            Connect the underlying TCP socket to the server with the given
+     *            timeout value (non-negative, in milliseconds). Zero means no
+     *            timeout. If a proxy is being used (see
+     *            {@link #setProxyData(ProxyData)}), then this timeout is used
+     *            for the connection establishment to the proxy.
+     *
+     * @param kexTimeout
+     *            Timeout for complete connection establishment (non-negative,
+     *            in milliseconds). Zero means no timeout. The timeout counts
+     *            from the moment you invoke the connect() method and is
+     *            cancelled as soon as the first key-exchange round has
+     *            finished. It is possible that the timeout event will be fired
+     *            during the invocation of the <code>verifier</code> callback,
+     *            but it will only have an effect after the
+     *            <code>verifier</code> returns.
+     *
+     * @return A {@link ConnectionInfo} object containing the details of the
+     *         established connection.
+     *
+     * @throws IOException
+     *             If any problem occurs, e.g., the server's host key is not
+     *             accepted by the <code>verifier</code> or there is problem
+     *             during the initial crypto setup (e.g., the signature sent by
+     *             the server is wrong).
+     *             <p>
+     *             In case of a timeout (either connectTimeout or kexTimeout) a
+     *             SocketTimeoutException is thrown.
+     *             <p>
+     *             An exception may also be thrown if the connection was already
+     *             successfully connected (no matter if the connection broke in
+     *             the mean time) and you invoke <code>connect()</code> again
+     *             without having called {@link #close()} first.
+     *             <p>
+     *             If a HTTP proxy is being used and the proxy refuses the
+     *             connection, then a {@link HTTPProxyException} may be thrown,
+     *             which contains the details returned by the proxy. If the
+     *             proxy is buggy and does not return a proper HTTP response,
+     *             then a normal IOException is thrown instead.
+     */
+
+    public synchronized ConnectionInfo connect(ServerHostKeyVerifier verifier, int connectTimeout, int kexTimeout)
+    throws IOException {
+        final class TimeoutState {
+            boolean isCancelled = false;
+            boolean timeoutSocketClosed = false;
+        }
+
+        if (tm != null)
+            throw new IOException("Connection to " + hostname + " is already in connected state!");
+
+        if (connectTimeout < 0)
+            throw new IllegalArgumentException("connectTimeout must be non-negative!");
+
+        if (kexTimeout < 0)
+            throw new IllegalArgumentException("kexTimeout must be non-negative!");
+
+        final TimeoutState state = new TimeoutState();
+        tm = new TransportManager(hostname, port);
+        tm.setConnectionMonitors(connectionMonitors);
+
+        // Don't offer compression if not requested
+        if (!compression) {
+            cryptoWishList.c2s_comp_algos = new String[] { "none" };
+            cryptoWishList.s2c_comp_algos = new String[] { "none" };
+        }
+
+        /*
+         * Make sure that the runnable below will observe the new value of "tm"
+         * and "state" (the runnable will be executed in a different thread,
+         * which may be already running, that is why we need a memory barrier
+         * here). See also the comment in Channel.java if you are interested in
+         * the details.
+         *
+         * OKOK, this is paranoid since adding the runnable to the todo list of
+         * the TimeoutService will ensure that all writes have been flushed
+         * before the Runnable reads anything (there is a synchronized block in
+         * TimeoutService.addTimeoutHandler).
+         */
+
+        synchronized (tm) {
+            /* We could actually synchronize on anything. */
+        }
+
+        try {
+            TimeoutToken token = null;
+
+            if (kexTimeout > 0) {
+                final Runnable timeoutHandler = new Runnable() {
+                    public void run() {
+                        synchronized (state) {
+                            if (state.isCancelled)
+                                return;
+
+                            state.timeoutSocketClosed = true;
+                            tm.close(new SocketTimeoutException("The connect timeout expired"), false);
+                        }
+                    }
+                };
+                long timeoutHorizont = System.currentTimeMillis() + kexTimeout;
+                token = TimeoutService.addTimeoutHandler(timeoutHorizont, timeoutHandler);
+            }
+
+            try {
+                tm.initialize(cryptoWishList, verifier, dhgexpara, connectTimeout, getOrCreateSecureRND(), proxyData);
+            }
+            catch (SocketTimeoutException se) {
+                throw(SocketTimeoutException) new SocketTimeoutException(
+                    "The connect() operation on the socket timed out.").initCause(se);
+            }
+
+            tm.setTcpNoDelay(tcpNoDelay);
+            /* Wait until first KEX has finished */
+            ConnectionInfo ci = tm.getConnectionInfo(1);
+
+            /* Now try to cancel the timeout, if needed */
+
+            if (token != null) {
+                TimeoutService.cancelTimeoutHandler(token);
+
+                /* Were we too late? */
+
+                synchronized (state) {
+                    if (state.timeoutSocketClosed)
+                        throw new IOException("This exception will be replaced by the one below =)");
+
+                    /*
+                     * Just in case the "cancelTimeoutHandler" invocation came
+                     * just a little bit too late but the handler did not enter
+                     * the semaphore yet - we can still stop it.
+                     */
+                    state.isCancelled = true;
+                }
+            }
+
+            return ci;
+        }
+        catch (SocketTimeoutException ste) {
+            throw ste;
+        }
+        catch (IOException e1) {
+            /* This will also invoke any registered connection monitors */
+            close(new Throwable("There was a problem during connect."), false);
+
+            synchronized (state) {
+                /*
+                 * Show a clean exception, not something like "the socket is
+                 * closed!?!"
+                 */
+                if (state.timeoutSocketClosed)
+                    throw new SocketTimeoutException("The kexTimeout (" + kexTimeout + " ms) expired.");
+            }
+
+            /* Do not wrap a HTTPProxyException */
+            if (e1 instanceof HTTPProxyException)
+                throw e1;
+
+            throw(IOException) new IOException("There was a problem while connecting to " + hostname + ":" + port)
+            .initCause(e1);
+        }
+    }
+
+    /**
+     * Creates a new {@link LocalPortForwarder}. A
+     * <code>LocalPortForwarder</code> forwards TCP/IP connections that arrive
+     * at a local port via the secure tunnel to another host (which may or may
+     * not be identical to the remote SSH-2 server).
+     * <p>
+     * This method must only be called after one has passed successfully the
+     * authentication step. There is no limit on the number of concurrent
+     * forwardings.
+     *
+     * @param local_port
+     *            the local port the LocalPortForwarder shall bind to.
+     * @param host_to_connect
+     *            target address (IP or hostname)
+     * @param port_to_connect
+     *            target port
+     * @return A {@link LocalPortForwarder} object.
+     * @throws IOException
+     */
+
+    public synchronized LocalPortForwarder createLocalPortForwarder(int local_port, String host_to_connect,
+            int port_to_connect) throws IOException {
+        if (tm == null)
+            throw new IllegalStateException("Cannot forward ports, you need to establish a connection first.");
+
+        if (!authenticated)
+            throw new IllegalStateException("Cannot forward ports, connection is not authenticated.");
+
+        return new LocalPortForwarder(cm, local_port, host_to_connect, port_to_connect);
+    }
+
+    /**
+     * Creates a new {@link LocalPortForwarder}. A
+     * <code>LocalPortForwarder</code> forwards TCP/IP connections that arrive
+     * at a local port via the secure tunnel to another host (which may or may
+     * not be identical to the remote SSH-2 server).
+     * <p>
+     * This method must only be called after one has passed successfully the
+     * authentication step. There is no limit on the number of concurrent
+     * forwardings.
+     *
+     * @param addr
+     *            specifies the InetSocketAddress where the local socket shall
+     *            be bound to.
+     * @param host_to_connect
+     *            target address (IP or hostname)
+     * @param port_to_connect
+     *            target port
+     * @return A {@link LocalPortForwarder} object.
+     * @throws IOException
+     */
+
+    public synchronized LocalPortForwarder createLocalPortForwarder(InetSocketAddress addr, String host_to_connect,
+            int port_to_connect) throws IOException {
+        if (tm == null)
+            throw new IllegalStateException("Cannot forward ports, you need to establish a connection first.");
+
+        if (!authenticated)
+            throw new IllegalStateException("Cannot forward ports, connection is not authenticated.");
+
+        return new LocalPortForwarder(cm, addr, host_to_connect, port_to_connect);
+    }
+
+    /**
+     * Creates a new {@link LocalStreamForwarder}. A
+     * <code>LocalStreamForwarder</code> manages an Input/Outputstream pair
+     * that is being forwarded via the secure tunnel into a TCP/IP connection to
+     * another host (which may or may not be identical to the remote SSH-2
+     * server).
+     *
+     * @param host_to_connect
+     * @param port_to_connect
+     * @return A {@link LocalStreamForwarder} object.
+     * @throws IOException
+     */
+
+    public synchronized LocalStreamForwarder createLocalStreamForwarder(String host_to_connect, int port_to_connect)
+    throws IOException {
+        if (tm == null)
+            throw new IllegalStateException("Cannot forward, you need to establish a connection first.");
+
+        if (!authenticated)
+            throw new IllegalStateException("Cannot forward, connection is not authenticated.");
+
+        return new LocalStreamForwarder(cm, host_to_connect, port_to_connect);
+    }
+
+    /**
+     * Creates a new {@link DynamicPortForwarder}. A
+     * <code>DynamicPortForwarder</code> forwards TCP/IP connections that arrive
+     * at a local port via the secure tunnel to another host that is chosen via
+     * the SOCKS protocol.
+     * <p>
+     * This method must only be called after one has passed successfully the
+     * authentication step. There is no limit on the number of concurrent
+     * forwardings.
+     *
+     * @param local_port
+     * @return A {@link DynamicPortForwarder} object.
+     * @throws IOException
+     */
+
+    public synchronized DynamicPortForwarder createDynamicPortForwarder(int local_port) throws IOException {
+        if (tm == null)
+            throw new IllegalStateException("Cannot forward ports, you need to establish a connection first.");
+
+        if (!authenticated)
+            throw new IllegalStateException("Cannot forward ports, connection is not authenticated.");
+
+        return new DynamicPortForwarder(cm, local_port);
+    }
+
+    /**
+     * Creates a new {@link DynamicPortForwarder}. A
+     * <code>DynamicPortForwarder</code> forwards TCP/IP connections that arrive
+     * at a local port via the secure tunnel to another host that is chosen via
+     * the SOCKS protocol.
+     * <p>
+     * This method must only be called after one has passed successfully the
+     * authentication step. There is no limit on the number of concurrent
+     * forwardings.
+     *
+     * @param addr
+     *            specifies the InetSocketAddress where the local socket shall
+     *            be bound to.
+     * @return A {@link DynamicPortForwarder} object.
+     * @throws IOException
+     */
+
+    public synchronized DynamicPortForwarder createDynamicPortForwarder(InetSocketAddress addr) throws IOException {
+        if (tm == null)
+            throw new IllegalStateException("Cannot forward ports, you need to establish a connection first.");
+
+        if (!authenticated)
+            throw new IllegalStateException("Cannot forward ports, connection is not authenticated.");
+
+        return new DynamicPortForwarder(cm, addr);
+    }
+
+    /**
+     * Create a very basic {@link SCPClient} that can be used to copy files
+     * from/to the SSH-2 server.
+     * <p>
+     * Works only after one has passed successfully the authentication step.
+     * There is no limit on the number of concurrent SCP clients.
+     * <p>
+     * Note: This factory method will probably disappear in the future.
+     *
+     * @return A {@link SCPClient} object.
+     * @throws IOException
+     */
+
+    public synchronized SCPClient createSCPClient() throws IOException {
+        if (tm == null)
+            throw new IllegalStateException("Cannot create SCP client, you need to establish a connection first.");
+
+        if (!authenticated)
+            throw new IllegalStateException("Cannot create SCP client, connection is not authenticated.");
+
+        return new SCPClient(this);
+    }
+
+    /**
+     * Force an asynchronous key re-exchange (the call does not block). The
+     * latest values set for MAC, Cipher and DH group exchange parameters will
+     * be used. If a key exchange is currently in progress, then this method has
+     * the only effect that the so far specified parameters will be used for the
+     * next (server driven) key exchange.
+     * <p>
+     * Note: This implementation will never start a key exchange (other than the
+     * initial one) unless you or the SSH-2 server ask for it.
+     *
+     * @throws IOException
+     *             In case of any failure behind the scenes.
+     */
+
+    public synchronized void forceKeyExchange() throws IOException {
+        if (tm == null)
+            throw new IllegalStateException("You need to establish a connection first.");
+
+        tm.forceKeyExchange(cryptoWishList, dhgexpara);
+    }
+
+    /**
+     * Returns the hostname that was passed to the constructor.
+     *
+     * @return the hostname
+     */
+
+    public synchronized String getHostname() {
+        return hostname;
+    }
+
+    /**
+     * Returns the port that was passed to the constructor.
+     *
+     * @return the TCP port
+     */
+
+    public synchronized int getPort() {
+        return port;
+    }
+
+    /**
+     * Returns a {@link ConnectionInfo} object containing the details of the
+     * connection. Can be called as soon as the connection has been established
+     * (successfully connected).
+     *
+     * @return A {@link ConnectionInfo} object.
+     * @throws IOException
+     *             In case of any failure behind the scenes.
+     */
+
+    public synchronized ConnectionInfo getConnectionInfo() throws IOException {
+        if (tm == null)
+            throw new IllegalStateException(
+                "Cannot get details of connection, you need to establish a connection first.");
+
+        return tm.getConnectionInfo(1);
+    }
+
+    /**
+     * After a successful connect, one has to authenticate oneself. This method
+     * can be used to tell which authentication methods are supported by the
+     * server at a certain stage of the authentication process (for the given
+     * username).
+     * <p>
+     * Note 1: the username will only be used if no authentication step was done
+     * so far (it will be used to ask the server for a list of possible
+     * authentication methods by sending the initial "none" request). Otherwise,
+     * this method ignores the user name and returns a cached method list (which
+     * is based on the information contained in the last negative server
+     * response).
+     * <p>
+     * Note 2: the server may return method names that are not supported by this
+     * implementation.
+     * <p>
+     * After a successful authentication, this method must not be called
+     * anymore.
+     *
+     * @param user
+     *            A <code>String</code> holding the username.
+     *
+     * @return a (possibly emtpy) array holding authentication method names.
+     * @throws IOException
+     */
+
+    public synchronized String[] getRemainingAuthMethods(String user) throws IOException {
+        if (user == null)
+            throw new IllegalArgumentException("user argument may not be NULL!");
+
+        if (tm == null)
+            throw new IllegalStateException("Connection is not established!");
+
+        if (authenticated)
+            throw new IllegalStateException("Connection is already authenticated!");
+
+        if (am == null)
+            am = new AuthenticationManager(tm);
+
+        if (cm == null)
+            cm = new ChannelManager(tm);
+
+        return am.getRemainingMethods(user);
+    }
+
+    /**
+     * Determines if the authentication phase is complete. Can be called at any
+     * time.
+     *
+     * @return <code>true</code> if no further authentication steps are
+     *         needed.
+     */
+
+    public synchronized boolean isAuthenticationComplete() {
+        return authenticated;
+    }
+
+    /**
+     * Returns true if there was at least one failed authentication request and
+     * the last failed authentication request was marked with "partial success"
+     * by the server. This is only needed in the rare case of SSH-2 server
+     * setups that cannot be satisfied with a single successful authentication
+     * request (i.e., multiple authentication steps are needed.)
+     * <p>
+     * If you are interested in the details, then have a look at RFC4252.
+     *
+     * @return if the there was a failed authentication step and the last one
+     *         was marked as a "partial success".
+     */
+
+    public synchronized boolean isAuthenticationPartialSuccess() {
+        if (am == null)
+            return false;
+
+        return am.getPartialSuccess();
+    }
+
+    /**
+     * Checks if a specified authentication method is available. This method is
+     * actually just a wrapper for {@link #getRemainingAuthMethods(String)
+     * getRemainingAuthMethods()}.
+     *
+     * @param user
+     *            A <code>String</code> holding the username.
+     * @param method
+     *            An authentication method name (e.g., "publickey", "password",
+     *            "keyboard-interactive") as specified by the SSH-2 standard.
+     * @return if the specified authentication method is currently available.
+     * @throws IOException
+     */
+
+    public synchronized boolean isAuthMethodAvailable(String user, String method) throws IOException {
+        if (method == null)
+            throw new IllegalArgumentException("method argument may not be NULL!");
+
+        String methods[] = getRemainingAuthMethods(user);
+
+        for (int i = 0; i < methods.length; i++) {
+            if (methods[i].compareTo(method) == 0)
+                return true;
+        }
+
+        return false;
+    }
+
+    private final SecureRandom getOrCreateSecureRND() {
+        if (generator == null)
+            generator = new SecureRandom();
+
+        return generator;
+    }
+
+    /**
+     * Open a new {@link Session} on this connection. Works only after one has
+     * passed successfully the authentication step. There is no limit on the
+     * number of concurrent sessions.
+     *
+     * @return A {@link Session} object.
+     * @throws IOException
+     */
+
+    public synchronized Session openSession() throws IOException {
+        if (tm == null)
+            throw new IllegalStateException("Cannot open session, you need to establish a connection first.");
+
+        if (!authenticated)
+            throw new IllegalStateException("Cannot open session, connection is not authenticated.");
+
+        return new Session(cm, getOrCreateSecureRND());
+    }
+
+    /**
+     * Send an SSH_MSG_IGNORE packet. This method will generate a random data
+     * attribute (length between 0 (invlusive) and 16 (exclusive) bytes,
+     * contents are random bytes).
+     * <p>
+     * This method must only be called once the connection is established.
+     *
+     * @throws IOException
+     */
+
+    public synchronized void sendIgnorePacket() throws IOException {
+        SecureRandom rnd = getOrCreateSecureRND();
+        byte[] data = new byte[rnd.nextInt(16)];
+        rnd.nextBytes(data);
+        sendIgnorePacket(data);
+    }
+
+    /**
+     * Send an SSH_MSG_IGNORE packet with the given data attribute.
+     * <p>
+     * This method must only be called once the connection is established.
+     *
+     * @throws IOException
+     */
+
+    public synchronized void sendIgnorePacket(byte[] data) throws IOException {
+        if (data == null)
+            throw new IllegalArgumentException("data argument must not be null.");
+
+        if (tm == null)
+            throw new IllegalStateException(
+                "Cannot send SSH_MSG_IGNORE packet, you need to establish a connection first.");
+
+        PacketIgnore pi = new PacketIgnore();
+        pi.setData(data);
+        tm.sendMessage(pi.getPayload());
+    }
+
+    /**
+     * Removes duplicates from a String array, keeps only first occurence of
+     * each element. Does not destroy order of elements; can handle nulls. Uses
+     * a very efficient O(N^2) algorithm =)
+     *
+     * @param list
+     *            a String array.
+     * @return a cleaned String array.
+     */
+    private String[] removeDuplicates(String[] list) {
+        if ((list == null) || (list.length < 2))
+            return list;
+
+        String[] list2 = new String[list.length];
+        int count = 0;
+
+        for (int i = 0; i < list.length; i++) {
+            boolean duplicate = false;
+            String element = list[i];
+
+            for (int j = 0; j < count; j++) {
+                if (((element == null) && (list2[j] == null)) || ((element != null) && (element.equals(list2[j])))) {
+                    duplicate = true;
+                    break;
+                }
+            }
+
+            if (duplicate)
+                continue;
+
+            list2[count++] = list[i];
+        }
+
+        if (count == list2.length)
+            return list2;
+
+        String[] tmp = new String[count];
+        System.arraycopy(list2, 0, tmp, 0, count);
+        return tmp;
+    }
+
+    /**
+     * Unless you know what you are doing, you will never need this.
+     *
+     * @param ciphers
+     */
+
+    public synchronized void setClient2ServerCiphers(String[] ciphers) {
+        if ((ciphers == null) || (ciphers.length == 0))
+            throw new IllegalArgumentException();
+
+        ciphers = removeDuplicates(ciphers);
+        BlockCipherFactory.checkCipherList(ciphers);
+        cryptoWishList.c2s_enc_algos = ciphers;
+    }
+
+    /**
+     * Unless you know what you are doing, you will never need this.
+     *
+     * @param macs
+     */
+
+    public synchronized void setClient2ServerMACs(String[] macs) {
+        if ((macs == null) || (macs.length == 0))
+            throw new IllegalArgumentException();
+
+        macs = removeDuplicates(macs);
+        MAC.checkMacList(macs);
+        cryptoWishList.c2s_mac_algos = macs;
+    }
+
+    /**
+     * Sets the parameters for the diffie-hellman group exchange. Unless you
+     * know what you are doing, you will never need this. Default values are
+     * defined in the {@link DHGexParameters} class.
+     *
+     * @param dgp
+     *            {@link DHGexParameters}, non null.
+     *
+     */
+
+    public synchronized void setDHGexParameters(DHGexParameters dgp) {
+        if (dgp == null)
+            throw new IllegalArgumentException();
+
+        dhgexpara = dgp;
+    }
+
+    /**
+     * Unless you know what you are doing, you will never need this.
+     *
+     * @param ciphers
+     */
+
+    public synchronized void setServer2ClientCiphers(String[] ciphers) {
+        if ((ciphers == null) || (ciphers.length == 0))
+            throw new IllegalArgumentException();
+
+        ciphers = removeDuplicates(ciphers);
+        BlockCipherFactory.checkCipherList(ciphers);
+        cryptoWishList.s2c_enc_algos = ciphers;
+    }
+
+    /**
+     * Unless you know what you are doing, you will never need this.
+     *
+     * @param macs
+     */
+
+    public synchronized void setServer2ClientMACs(String[] macs) {
+        if ((macs == null) || (macs.length == 0))
+            throw new IllegalArgumentException();
+
+        macs = removeDuplicates(macs);
+        MAC.checkMacList(macs);
+        cryptoWishList.s2c_mac_algos = macs;
+    }
+
+    /**
+     * Define the set of allowed server host key algorithms to be used for the
+     * following key exchange operations.
+     * <p>
+     * Unless you know what you are doing, you will never need this.
+     *
+     * @param algos
+     *            An array of allowed server host key algorithms. SSH-2 defines
+     *            <code>ssh-dss</code> and <code>ssh-rsa</code>. The
+     *            entries of the array must be ordered after preference, i.e.,
+     *            the entry at index 0 is the most preferred one. You must
+     *            specify at least one entry.
+     */
+
+    public synchronized void setServerHostKeyAlgorithms(String[] algos) {
+        if ((algos == null) || (algos.length == 0))
+            throw new IllegalArgumentException();
+
+        algos = removeDuplicates(algos);
+        KexManager.checkServerHostkeyAlgorithmsList(algos);
+        cryptoWishList.serverHostKeyAlgorithms = algos;
+    }
+
+    /**
+     * Enable/disable TCP_NODELAY (disable/enable Nagle's algorithm) on the
+     * underlying socket.
+     * <p>
+     * Can be called at any time. If the connection has not yet been established
+     * then the passed value will be stored and set after the socket has been
+     * set up. The default value that will be used is <code>false</code>.
+     *
+     * @param enable
+     *            the argument passed to the <code>Socket.setTCPNoDelay()</code>
+     *            method.
+     * @throws IOException
+     */
+
+    public synchronized void setTCPNoDelay(boolean enable) throws IOException {
+        tcpNoDelay = enable;
+
+        if (tm != null)
+            tm.setTcpNoDelay(enable);
+    }
+
+    /**
+     * Used to tell the library that the connection shall be established through
+     * a proxy server. It only makes sense to call this method before calling
+     * the {@link #connect() connect()} method.
+     * <p>
+     * At the moment, only HTTP proxies are supported.
+     * <p>
+     * Note: This method can be called any number of times. The
+     * {@link #connect() connect()} method will use the value set in the last
+     * preceding invocation of this method.
+     *
+     * @see HTTPProxyData
+     *
+     * @param proxyData
+     *            Connection information about the proxy. If <code>null</code>,
+     *            then no proxy will be used (non surprisingly, this is also the
+     *            default).
+     */
+
+    public synchronized void setProxyData(ProxyData proxyData) {
+        this.proxyData = proxyData;
+    }
+
+    /**
+     * Request a remote port forwarding. If successful, then forwarded
+     * connections will be redirected to the given target address. You can
+     * cancle a requested remote port forwarding by calling
+     * {@link #cancelRemotePortForwarding(int) cancelRemotePortForwarding()}.
+     * <p>
+     * A call of this method will block until the peer either agreed or
+     * disagreed to your request-
+     * <p>
+     * Note 1: this method typically fails if you
+     * <ul>
+     * <li>pass a port number for which the used remote user has not enough
+     * permissions (i.e., port &lt; 1024)</li>
+     * <li>or pass a port number that is already in use on the remote server</li>
+     * <li>or if remote port forwarding is disabled on the server.</li>
+     * </ul>
+     * <p>
+     * Note 2: (from the openssh man page): By default, the listening socket on
+     * the server will be bound to the loopback interface only. This may be
+     * overriden by specifying a bind address. Specifying a remote bind address
+     * will only succeed if the server's <b>GatewayPorts</b> option is enabled
+     * (see sshd_config(5)).
+     *
+     * @param bindAddress
+     *            address to bind to on the server:
+     *            <ul>
+     *            <li>"" means that connections are to be accepted on all
+     *            protocol families supported by the SSH implementation</li>
+     *            <li>"0.0.0.0" means to listen on all IPv4 addresses</li>
+     *            <li>"::" means to listen on all IPv6 addresses</li>
+     *            <li>"localhost" means to listen on all protocol families
+     *            supported by the SSH implementation on loopback addresses
+     *            only, [RFC3330] and RFC3513]</li>
+     *            <li>"127.0.0.1" and "::1" indicate listening on the loopback
+     *            interfaces for IPv4 and IPv6 respectively</li>
+     *            </ul>
+     * @param bindPort
+     *            port number to bind on the server (must be &gt; 0)
+     * @param targetAddress
+     *            the target address (IP or hostname)
+     * @param targetPort
+     *            the target port
+     * @throws IOException
+     */
+
+    public synchronized void requestRemotePortForwarding(String bindAddress, int bindPort, String targetAddress,
+            int targetPort) throws IOException {
+        if (tm == null)
+            throw new IllegalStateException("You need to establish a connection first.");
+
+        if (!authenticated)
+            throw new IllegalStateException("The connection is not authenticated.");
+
+        if ((bindAddress == null) || (targetAddress == null) || (bindPort <= 0) || (targetPort <= 0))
+            throw new IllegalArgumentException();
+
+        cm.requestGlobalForward(bindAddress, bindPort, targetAddress, targetPort);
+    }
+
+    /**
+     * Cancel an earlier requested remote port forwarding. Currently active
+     * forwardings will not be affected (e.g., disrupted). Note that further
+     * connection forwarding requests may be received until this method has
+     * returned.
+     *
+     * @param bindPort
+     *            the allocated port number on the server
+     * @throws IOException
+     *             if the remote side refuses the cancel request or another low
+     *             level error occurs (e.g., the underlying connection is
+     *             closed)
+     */
+
+    public synchronized void cancelRemotePortForwarding(int bindPort) throws IOException {
+        if (tm == null)
+            throw new IllegalStateException("You need to establish a connection first.");
+
+        if (!authenticated)
+            throw new IllegalStateException("The connection is not authenticated.");
+
+        cm.requestCancelGlobalForward(bindPort);
+    }
+
+    /**
+     * Provide your own instance of SecureRandom. Can be used, e.g., if you want
+     * to seed the used SecureRandom generator manually.
+     * <p>
+     * The SecureRandom instance is used during key exchanges, public key
+     * authentication, x11 cookie generation and the like.
+     *
+     * @param rnd
+     *            a SecureRandom instance
+     */
+
+    public synchronized void setSecureRandom(SecureRandom rnd) {
+        if (rnd == null)
+            throw new IllegalArgumentException();
+
+        this.generator = rnd;
+    }
+
+    /**
+     * Enable/disable debug logging. <b>Only do this when requested by Trilead
+     * support.</b>
+     * <p>
+     * For speed reasons, some static variables used to check whether debugging
+     * is enabled are not protected with locks. In other words, if you
+     * dynamicaly enable/disable debug logging, then some threads may still use
+     * the old setting. To be on the safe side, enable debugging before doing
+     * the <code>connect()</code> call.
+     *
+     * @param enable
+     *            on/off
+     * @param logger
+     *            a {@link DebugLogger DebugLogger} instance, <code>null</code>
+     *            means logging using the simple logger which logs all messages
+     *            to to stderr. Ignored if enabled is <code>false</code>
+     */
+
+    public synchronized void enableDebugging(boolean enable, DebugLogger logger) {
+        Logger.enabled = enable;
+
+        if (enable == false) {
+            Logger.logger = null;
+        }
+        else {
+            if (logger == null) {
+                logger = new DebugLogger() {
+                    public void log(int level, String className, String message) {
+                        long now = System.currentTimeMillis();
+                        System.err.println(now + " : " + className + ": " + message);
+                    }
+                };
+            }
+
+            Logger.logger = logger;
+        }
+    }
+
+    /**
+     * This method can be used to perform end-to-end connection testing. It
+     * sends a 'ping' message to the server and waits for the 'pong' from the
+     * server.
+     * <p>
+     * When this method throws an exception, then you can assume that the
+     * connection should be abandoned.
+     * <p>
+     * Note: Works only after one has passed successfully the authentication
+     * step.
+     * <p>
+     * Implementation details: this method sends a SSH_MSG_GLOBAL_REQUEST
+     * request ('trilead-ping') to the server and waits for the
+     * SSH_MSG_REQUEST_FAILURE reply packet from the server.
+     *
+     * @throws IOException
+     *             in case of any problem
+     */
+
+    public synchronized void ping() throws IOException {
+        if (tm == null)
+            throw new IllegalStateException("You need to establish a connection first.");
+
+        if (!authenticated)
+            throw new IllegalStateException("The connection is not authenticated.");
+
+        cm.requestGlobalTrileadPing();
+    }
+}