view src/com/trilead/ssh2/Connection.java @ 120:dcac61b6f2e6

add more 5250 config items
author Carl Byington <carl@five-ten-sg.com>
date Wed, 18 Jun 2014 18:57:19 -0700
parents 0ce5cc452d02
children
line wrap: on
line source


package com.trilead.ssh2;

import java.io.CharArrayWriter;
import java.io.File;
import java.io.FileReader;
import java.io.IOException;
import java.net.InetSocketAddress;
import java.net.SocketTimeoutException;
import java.security.KeyPair;
import java.security.SecureRandom;
import java.security.Security;
import java.util.Set;
import java.util.Vector;

import com.trilead.ssh2.auth.AuthenticationManager;
import com.trilead.ssh2.channel.ChannelManager;
import com.trilead.ssh2.crypto.CryptoWishList;
import com.trilead.ssh2.crypto.cipher.BlockCipherFactory;
import com.trilead.ssh2.crypto.digest.MAC;
import com.trilead.ssh2.log.Logger;
import com.trilead.ssh2.packets.PacketIgnore;
import com.trilead.ssh2.transport.KexManager;
import com.trilead.ssh2.transport.TransportManager;
import com.trilead.ssh2.util.TimeoutService;
import com.trilead.ssh2.util.TimeoutService.TimeoutToken;

/**
 * A <code>Connection</code> is used to establish an encrypted TCP/IP
 * connection to a SSH-2 server.
 * <p>
 * Typically, one
 * <ol>
 * <li>creates a {@link #Connection(String) Connection} object.</li>
 * <li>calls the {@link #connect() connect()} method.</li>
 * <li>calls some of the authentication methods (e.g.,
 * {@link #authenticateWithPublicKey(String, File, String) authenticateWithPublicKey()}).</li>
 * <li>calls one or several times the {@link #openSession() openSession()}
 * method.</li>
 * <li>finally, one must close the connection and release resources with the
 * {@link #close() close()} method.</li>
 * </ol>
 *
 * @author Christian Plattner, plattner@trilead.com
 * @version $Id: Connection.java,v 1.3 2008/04/01 12:38:09 cplattne Exp $
 */

public class Connection {
    /**
     * The identifier presented to the SSH-2 server.
     */
    public final static String identification = "TrileadSSH2Java_213";

    /**
     * Will be used to generate all random data needed for the current
     * connection. Note: SecureRandom.nextBytes() is thread safe.
     */
    private SecureRandom generator;

    /**
     * Unless you know what you are doing, you will never need this.
     *
     * @return The list of supported cipher algorithms by this implementation.
     */

    public static synchronized String[] getAvailableCiphers() {
        return BlockCipherFactory.getDefaultCipherList();
    }

    /**
     * Unless you know what you are doing, you will never need this.
     *
     * @return The list of supported MAC algorthims by this implementation.
     */

    public static synchronized String[] getAvailableMACs() {
        return MAC.getMacList();
    }

    /**
     * Unless you know what you are doing, you will never need this.
     *
     * @return The list of supported server host key algorthims by this
     *         implementation.
     */

    public static synchronized String[] getAvailableServerHostKeyAlgorithms() {
        return KexManager.getDefaultServerHostkeyAlgorithmList();
    }

    private AuthenticationManager am;

    private boolean authenticated = false;
    private boolean compression = false;
    private ChannelManager cm;

    private CryptoWishList cryptoWishList = new CryptoWishList();

    private DHGexParameters dhgexpara = new DHGexParameters();

    private final String hostname;

    private final int port;

    private TransportManager tm;

    private boolean tcpNoDelay = false;

    private ProxyData proxyData = null;

    private Vector<ConnectionMonitor> connectionMonitors = new Vector<ConnectionMonitor>();

    /**
     * Prepares a fresh <code>Connection</code> object which can then be used
     * to establish a connection to the specified SSH-2 server.
     * <p>
     * Same as {@link #Connection(String, int) Connection(hostname, 22)}.
     *
     * @param hostname
     *            the hostname of the SSH-2 server.
     */
    public Connection(String hostname) {
        this(hostname, 22);
    }

    /**
     * Prepares a fresh <code>Connection</code> object which can then be used
     * to establish a connection to the specified SSH-2 server.
     *
     * @param hostname
     *            the host where we later want to connect to.
     * @param port
     *            port on the server, normally 22.
     */
    public Connection(String hostname, int port) {
        this.hostname = hostname;
        this.port = port;
    }

    /**
     * After a successful connect, one has to authenticate oneself. This method
     * is based on DSA (it uses DSA to sign a challenge sent by the server).
     * <p>
     * If the authentication phase is complete, <code>true</code> will be
     * returned. If the server does not accept the request (or if further
     * authentication steps are needed), <code>false</code> is returned and
     * one can retry either by using this or any other authentication method
     * (use the <code>getRemainingAuthMethods</code> method to get a list of
     * the remaining possible methods).
     *
     * @param user
     *            A <code>String</code> holding the username.
     * @param pem
     *            A <code>String</code> containing the DSA private key of the
     *            user in OpenSSH key format (PEM, you can't miss the
     *            "-----BEGIN DSA PRIVATE KEY-----" tag). The string may contain
     *            linefeeds.
     * @param password
     *            If the PEM string is 3DES encrypted ("DES-EDE3-CBC"), then you
     *            must specify the password. Otherwise, this argument will be
     *            ignored and can be set to <code>null</code>.
     *
     * @return whether the connection is now authenticated.
     * @throws IOException
     *
     * @deprecated You should use one of the
     *             {@link #authenticateWithPublicKey(String, File, String) authenticateWithPublicKey()}
     *             methods, this method is just a wrapper for it and will
     *             disappear in future builds.
     *
     */

    public synchronized boolean authenticateWithDSA(String user, String pem, String password) throws IOException {
        if (tm == null)
            throw new IllegalStateException("Connection is not established!");

        if (authenticated)
            throw new IllegalStateException("Connection is already authenticated!");

        if (am == null)
            am = new AuthenticationManager(tm);

        if (cm == null)
            cm = new ChannelManager(tm);

        if (user == null)
            throw new IllegalArgumentException("user argument is null");

        if (pem == null)
            throw new IllegalArgumentException("pem argument is null");

        authenticated = am.authenticatePublicKey(user, pem.toCharArray(), password, getOrCreateSecureRND());
        return authenticated;
    }

    /**
     * A wrapper that calls
     * {@link #authenticateWithKeyboardInteractive(String, String[], InteractiveCallback)
     * authenticateWithKeyboardInteractivewith} a <code>null</code> submethod
     * list.
     *
     * @param user
     *            A <code>String</code> holding the username.
     * @param cb
     *            An <code>InteractiveCallback</code> which will be used to
     *            determine the responses to the questions asked by the server.
     * @return whether the connection is now authenticated.
     * @throws IOException
     */

    public synchronized boolean authenticateWithKeyboardInteractive(String user, InteractiveCallback cb)
    throws IOException {
        return authenticateWithKeyboardInteractive(user, null, cb);
    }

    /**
     * After a successful connect, one has to authenticate oneself. This method
     * is based on "keyboard-interactive", specified in
     * draft-ietf-secsh-auth-kbdinteract-XX. Basically, you have to define a
     * callback object which will be feeded with challenges generated by the
     * server. Answers are then sent back to the server. It is possible that the
     * callback will be called several times during the invocation of this
     * method (e.g., if the server replies to the callback's answer(s) with
     * another challenge...)
     * <p>
     * If the authentication phase is complete, <code>true</code> will be
     * returned. If the server does not accept the request (or if further
     * authentication steps are needed), <code>false</code> is returned and
     * one can retry either by using this or any other authentication method
     * (use the <code>getRemainingAuthMethods</code> method to get a list of
     * the remaining possible methods).
     * <p>
     * Note: some SSH servers advertise "keyboard-interactive", however, any
     * interactive request will be denied (without having sent any challenge to
     * the client).
     *
     * @param user
     *            A <code>String</code> holding the username.
     * @param submethods
     *            An array of submethod names, see
     *            draft-ietf-secsh-auth-kbdinteract-XX. May be <code>null</code>
     *            to indicate an empty list.
     * @param cb
     *            An <code>InteractiveCallback</code> which will be used to
     *            determine the responses to the questions asked by the server.
     *
     * @return whether the connection is now authenticated.
     * @throws IOException
     */

    public synchronized boolean authenticateWithKeyboardInteractive(String user, String[] submethods,
            InteractiveCallback cb) throws IOException {
        if (cb == null)
            throw new IllegalArgumentException("Callback may not ne NULL!");

        if (tm == null)
            throw new IllegalStateException("Connection is not established!");

        if (authenticated)
            throw new IllegalStateException("Connection is already authenticated!");

        if (am == null)
            am = new AuthenticationManager(tm);

        if (cm == null)
            cm = new ChannelManager(tm);

        if (user == null)
            throw new IllegalArgumentException("user argument is null");

        authenticated = am.authenticateInteractive(user, submethods, cb);
        return authenticated;
    }

    /**
     * After a successful connect, one has to authenticate oneself. This method
     * sends username and password to the server.
     * <p>
     * If the authentication phase is complete, <code>true</code> will be
     * returned. If the server does not accept the request (or if further
     * authentication steps are needed), <code>false</code> is returned and
     * one can retry either by using this or any other authentication method
     * (use the <code>getRemainingAuthMethods</code> method to get a list of
     * the remaining possible methods).
     * <p>
     * Note: if this method fails, then please double-check that it is actually
     * offered by the server (use
     * {@link #getRemainingAuthMethods(String) getRemainingAuthMethods()}.
     * <p>
     * Often, password authentication is disabled, but users are not aware of
     * it. Many servers only offer "publickey" and "keyboard-interactive".
     * However, even though "keyboard-interactive" *feels* like password
     * authentication (e.g., when using the putty or openssh clients) it is
     * *not* the same mechanism.
     *
     * @param user
     * @param password
     * @return if the connection is now authenticated.
     * @throws IOException
     */

    public synchronized boolean authenticateWithPassword(String user, String password) throws IOException {
        if (tm == null)
            throw new IllegalStateException("Connection is not established!");

        if (authenticated)
            throw new IllegalStateException("Connection is already authenticated!");

        if (am == null)
            am = new AuthenticationManager(tm);

        if (cm == null)
            cm = new ChannelManager(tm);

        if (user == null)
            throw new IllegalArgumentException("user argument is null");

        if (password == null)
            throw new IllegalArgumentException("password argument is null");

        authenticated = am.authenticatePassword(user, password);
        return authenticated;
    }

    /**
     * After a successful connect, one has to authenticate oneself. This method
     * can be used to explicitly use the special "none" authentication method
     * (where only a username has to be specified).
     * <p>
     * Note 1: The "none" method may always be tried by clients, however as by
     * the specs, the server will not explicitly announce it. In other words,
     * the "none" token will never show up in the list returned by
     * {@link #getRemainingAuthMethods(String)}.
     * <p>
     * Note 2: no matter which one of the authenticateWithXXX() methods you
     * call, the library will always issue exactly one initial "none"
     * authentication request to retrieve the initially allowed list of
     * authentication methods by the server. Please read RFC 4252 for the
     * details.
     * <p>
     * If the authentication phase is complete, <code>true</code> will be
     * returned. If further authentication steps are needed, <code>false</code>
     * is returned and one can retry by any other authentication method (use the
     * <code>getRemainingAuthMethods</code> method to get a list of the
     * remaining possible methods).
     *
     * @param user
     * @return if the connection is now authenticated.
     * @throws IOException
     */

    public synchronized boolean authenticateWithNone(String user) throws IOException {
        if (tm == null)
            throw new IllegalStateException("Connection is not established!");

        if (authenticated)
            throw new IllegalStateException("Connection is already authenticated!");

        if (am == null)
            am = new AuthenticationManager(tm);

        if (cm == null)
            cm = new ChannelManager(tm);

        if (user == null)
            throw new IllegalArgumentException("user argument is null");

        /* Trigger the sending of the PacketUserauthRequestNone packet */
        /* (if not already done) */
        authenticated = am.authenticateNone(user);
        return authenticated;
    }

    /**
     * After a successful connect, one has to authenticate oneself. The
     * authentication method "publickey" works by signing a challenge sent by
     * the server. The signature is either DSA or RSA based - it just depends on
     * the type of private key you specify, either a DSA or RSA private key in
     * PEM format. And yes, this is may seem to be a little confusing, the
     * method is called "publickey" in the SSH-2 protocol specification, however
     * since we need to generate a signature, you actually have to supply a
     * private key =).
     * <p>
     * The private key contained in the PEM file may also be encrypted
     * ("Proc-Type: 4,ENCRYPTED"). The library supports DES-CBC and DES-EDE3-CBC
     * encryption, as well as the more exotic PEM encrpytions AES-128-CBC,
     * AES-192-CBC and AES-256-CBC.
     * <p>
     * If the authentication phase is complete, <code>true</code> will be
     * returned. If the server does not accept the request (or if further
     * authentication steps are needed), <code>false</code> is returned and
     * one can retry either by using this or any other authentication method
     * (use the <code>getRemainingAuthMethods</code> method to get a list of
     * the remaining possible methods).
     * <p>
     * NOTE PUTTY USERS: Event though your key file may start with
     * "-----BEGIN..." it is not in the expected format. You have to convert it
     * to the OpenSSH key format by using the "puttygen" tool (can be downloaded
     * from the Putty website). Simply load your key and then use the
     * "Conversions/Export OpenSSH key" functionality to get a proper PEM file.
     *
     * @param user
     *            A <code>String</code> holding the username.
     * @param pemPrivateKey
     *            A <code>char[]</code> containing a DSA or RSA private key of
     *            the user in OpenSSH key format (PEM, you can't miss the
     *            "-----BEGIN DSA PRIVATE KEY-----" or "-----BEGIN RSA PRIVATE
     *            KEY-----" tag). The char array may contain
     *            linebreaks/linefeeds.
     * @param password
     *            If the PEM structure is encrypted ("Proc-Type: 4,ENCRYPTED")
     *            then you must specify a password. Otherwise, this argument
     *            will be ignored and can be set to <code>null</code>.
     *
     * @return whether the connection is now authenticated.
     * @throws IOException
     */

    public synchronized boolean authenticateWithPublicKey(String user, char[] pemPrivateKey, String password)
    throws IOException {
        if (tm == null)
            throw new IllegalStateException("Connection is not established!");

        if (authenticated)
            throw new IllegalStateException("Connection is already authenticated!");

        if (am == null)
            am = new AuthenticationManager(tm);

        if (cm == null)
            cm = new ChannelManager(tm);

        if (user == null)
            throw new IllegalArgumentException("user argument is null");

        if (pemPrivateKey == null)
            throw new IllegalArgumentException("pemPrivateKey argument is null");

        authenticated = am.authenticatePublicKey(user, pemPrivateKey, password, getOrCreateSecureRND());
        return authenticated;
    }

    /**
     * After a successful connect, one has to authenticate oneself. The
     * authentication method "publickey" works by signing a challenge sent by
     * the server. The signature is either DSA or RSA based - it just depends on
     * the type of private key you specify, either a DSA or RSA private key in
     * PEM format. And yes, this is may seem to be a little confusing, the
     * method is called "publickey" in the SSH-2 protocol specification, however
     * since we need to generate a signature, you actually have to supply a
     * private key =).
     * <p>
     * If the authentication phase is complete, <code>true</code> will be
     * returned. If the server does not accept the request (or if further
     * authentication steps are needed), <code>false</code> is returned and
     * one can retry either by using this or any other authentication method
     * (use the <code>getRemainingAuthMethods</code> method to get a list of
     * the remaining possible methods).
     *
     * @param user
     *            A <code>String</code> holding the username.
     * @param key
     *            A <code>RSAPrivateKey</code> or <code>DSAPrivateKey</code>
     *            containing a DSA or RSA private key of
     *            the user in Trilead object format.
     *
     * @return whether the connection is now authenticated.
     * @throws IOException
     */

    public synchronized boolean authenticateWithPublicKey(String user, KeyPair pair)
    throws IOException {
        if (tm == null)
            throw new IllegalStateException("Connection is not established!");

        if (authenticated)
            throw new IllegalStateException("Connection is already authenticated!");

        if (am == null)
            am = new AuthenticationManager(tm);

        if (cm == null)
            cm = new ChannelManager(tm);

        if (user == null)
            throw new IllegalArgumentException("user argument is null");

        if (pair == null)
            throw new IllegalArgumentException("Key pair argument is null");

        authenticated = am.authenticatePublicKey(user, pair, getOrCreateSecureRND());
        return authenticated;
    }

    /**
     * A convenience wrapper function which reads in a private key (PEM format,
     * either DSA or RSA) and then calls
     * <code>authenticateWithPublicKey(String, char[], String)</code>.
     * <p>
     * NOTE PUTTY USERS: Event though your key file may start with
     * "-----BEGIN..." it is not in the expected format. You have to convert it
     * to the OpenSSH key format by using the "puttygen" tool (can be downloaded
     * from the Putty website). Simply load your key and then use the
     * "Conversions/Export OpenSSH key" functionality to get a proper PEM file.
     *
     * @param user
     *            A <code>String</code> holding the username.
     * @param pemFile
     *            A <code>File</code> object pointing to a file containing a
     *            DSA or RSA private key of the user in OpenSSH key format (PEM,
     *            you can't miss the "-----BEGIN DSA PRIVATE KEY-----" or
     *            "-----BEGIN RSA PRIVATE KEY-----" tag).
     * @param password
     *            If the PEM file is encrypted then you must specify the
     *            password. Otherwise, this argument will be ignored and can be
     *            set to <code>null</code>.
     *
     * @return whether the connection is now authenticated.
     * @throws IOException
     */

    public synchronized boolean authenticateWithPublicKey(String user, File pemFile, String password)
    throws IOException {
        if (pemFile == null)
            throw new IllegalArgumentException("pemFile argument is null");

        char[] buff = new char[256];
        CharArrayWriter cw = new CharArrayWriter();
        FileReader fr = new FileReader(pemFile);

        while (true) {
            int len = fr.read(buff);

            if (len < 0)
                break;

            cw.write(buff, 0, len);
        }

        fr.close();
        return authenticateWithPublicKey(user, cw.toCharArray(), password);
    }

    /**
     * Add a {@link ConnectionMonitor} to this connection. Can be invoked at any
     * time, but it is best to add connection monitors before invoking
     * <code>connect()</code> to avoid glitches (e.g., you add a connection
     * monitor after a successful connect(), but the connection has died in the
     * mean time. Then, your connection monitor won't be notified.)
     * <p>
     * You can add as many monitors as you like.
     *
     * @see ConnectionMonitor
     *
     * @param cmon
     *            An object implementing the <code>ConnectionMonitor</code>
     *            interface.
     */

    public synchronized void addConnectionMonitor(ConnectionMonitor cmon) {
        if (cmon == null)
            throw new IllegalArgumentException("cmon argument is null");

        connectionMonitors.addElement(cmon);

        if (tm != null)
            tm.setConnectionMonitors(connectionMonitors);
    }

    /**
     * Controls whether compression is used on the link or not.
     * <p>
     * Note: This can only be called before connect()
     * @param enabled whether to enable compression
     * @throws IOException
     */

    public synchronized void setCompression(boolean enabled) throws IOException {
        if (tm != null)
            throw new IOException("Connection to " + hostname + " is already in connected state!");

        compression = enabled;
    }

    /**
     * Close the connection to the SSH-2 server. All assigned sessions will be
     * closed, too. Can be called at any time. Don't forget to call this once
     * you don't need a connection anymore - otherwise the receiver thread may
     * run forever.
     */

    public synchronized void close() {
        Throwable t = new Throwable("Closed due to user request.");
        close(t, false);
    }

    private void close(Throwable t, boolean hard) {
        if (cm != null)
            cm.closeAllChannels();

        if (tm != null) {
            tm.close(t, hard == false);
            tm = null;
        }

        am = null;
        cm = null;
        authenticated = false;
    }

    /**
     * Same as
     * {@link #connect(ServerHostKeyVerifier, int, int) connect(null, 0, 0)}.
     *
     * @return see comments for the
     *         {@link #connect(ServerHostKeyVerifier, int, int) connect(ServerHostKeyVerifier, int, int)}
     *         method.
     * @throws IOException
     */

    public synchronized ConnectionInfo connect() throws IOException {
        return connect(null, 0, 0);
    }

    /**
     * Same as
     * {@link #connect(ServerHostKeyVerifier, int, int) connect(verifier, 0, 0)}.
     *
     * @return see comments for the
     *         {@link #connect(ServerHostKeyVerifier, int, int) connect(ServerHostKeyVerifier, int, int)}
     *         method.
     * @throws IOException
     */

    public synchronized ConnectionInfo connect(ServerHostKeyVerifier verifier) throws IOException {
        return connect(verifier, 0, 0);
    }

    /**
     * Connect to the SSH-2 server and, as soon as the server has presented its
     * host key, use the
     * {@link ServerHostKeyVerifier#verifyServerHostKey(String, int, String,
     * byte[]) ServerHostKeyVerifier.verifyServerHostKey()} method of the
     * <code>verifier</code> to ask for permission to proceed. If
     * <code>verifier</code> is <code>null</code>, then any host key will
     * be accepted - this is NOT recommended, since it makes man-in-the-middle
     * attackes VERY easy (somebody could put a proxy SSH server between you and
     * the real server).
     * <p>
     * Note: The verifier will be called before doing any crypto calculations
     * (i.e., diffie-hellman). Therefore, if you don't like the presented host
     * key then no CPU cycles are wasted (and the evil server has less
     * information about us).
     * <p>
     * However, it is still possible that the server presented a fake host key:
     * the server cheated (typically a sign for a man-in-the-middle attack) and
     * is not able to generate a signature that matches its host key. Don't
     * worry, the library will detect such a scenario later when checking the
     * signature (the signature cannot be checked before having completed the
     * diffie-hellman exchange).
     * <p>
     * Note 2: The {@link ServerHostKeyVerifier#verifyServerHostKey(String, int,
     * String, byte[]) ServerHostKeyVerifier.verifyServerHostKey()} method will
     * *NOT* be called from the current thread, the call is being made from a
     * background thread (there is a background dispatcher thread for every
     * established connection).
     * <p>
     * Note 3: This method will block as long as the key exchange of the
     * underlying connection has not been completed (and you have not specified
     * any timeouts).
     * <p>
     * Note 4: If you want to re-use a connection object that was successfully
     * connected, then you must call the {@link #close()} method before invoking
     * <code>connect()</code> again.
     *
     * @param verifier
     *            An object that implements the {@link ServerHostKeyVerifier}
     *            interface. Pass <code>null</code> to accept any server host
     *            key - NOT recommended.
     *
     * @param connectTimeout
     *            Connect the underlying TCP socket to the server with the given
     *            timeout value (non-negative, in milliseconds). Zero means no
     *            timeout. If a proxy is being used (see
     *            {@link #setProxyData(ProxyData)}), then this timeout is used
     *            for the connection establishment to the proxy.
     *
     * @param kexTimeout
     *            Timeout for complete connection establishment (non-negative,
     *            in milliseconds). Zero means no timeout. The timeout counts
     *            from the moment you invoke the connect() method and is
     *            cancelled as soon as the first key-exchange round has
     *            finished. It is possible that the timeout event will be fired
     *            during the invocation of the <code>verifier</code> callback,
     *            but it will only have an effect after the
     *            <code>verifier</code> returns.
     *
     * @return A {@link ConnectionInfo} object containing the details of the
     *         established connection.
     *
     * @throws IOException
     *             If any problem occurs, e.g., the server's host key is not
     *             accepted by the <code>verifier</code> or there is problem
     *             during the initial crypto setup (e.g., the signature sent by
     *             the server is wrong).
     *             <p>
     *             In case of a timeout (either connectTimeout or kexTimeout) a
     *             SocketTimeoutException is thrown.
     *             <p>
     *             An exception may also be thrown if the connection was already
     *             successfully connected (no matter if the connection broke in
     *             the mean time) and you invoke <code>connect()</code> again
     *             without having called {@link #close()} first.
     *             <p>
     *             If a HTTP proxy is being used and the proxy refuses the
     *             connection, then a {@link HTTPProxyException} may be thrown,
     *             which contains the details returned by the proxy. If the
     *             proxy is buggy and does not return a proper HTTP response,
     *             then a normal IOException is thrown instead.
     */

    public synchronized ConnectionInfo connect(ServerHostKeyVerifier verifier, int connectTimeout, int kexTimeout)
    throws IOException {
        final class TimeoutState {
            boolean isCancelled = false;
            boolean timeoutSocketClosed = false;
        }

        if (tm != null)
            throw new IOException("Connection to " + hostname + " is already in connected state!");

        if (connectTimeout < 0)
            throw new IllegalArgumentException("connectTimeout must be non-negative!");

        if (kexTimeout < 0)
            throw new IllegalArgumentException("kexTimeout must be non-negative!");

        final TimeoutState state = new TimeoutState();
        tm = new TransportManager(hostname, port);
        tm.setConnectionMonitors(connectionMonitors);

        // Don't offer compression if not requested
        if (!compression) {
            cryptoWishList.c2s_comp_algos = new String[] { "none" };
            cryptoWishList.s2c_comp_algos = new String[] { "none" };
        }

        /*
         * Make sure that the runnable below will observe the new value of "tm"
         * and "state" (the runnable will be executed in a different thread,
         * which may be already running, that is why we need a memory barrier
         * here). See also the comment in Channel.java if you are interested in
         * the details.
         *
         * OKOK, this is paranoid since adding the runnable to the todo list of
         * the TimeoutService will ensure that all writes have been flushed
         * before the Runnable reads anything (there is a synchronized block in
         * TimeoutService.addTimeoutHandler).
         */

        synchronized (tm) {
            /* We could actually synchronize on anything. */
        }

        try {
            TimeoutToken token = null;

            if (kexTimeout > 0) {
                final Runnable timeoutHandler = new Runnable() {
                    public void run() {
                        synchronized (state) {
                            if (state.isCancelled)
                                return;

                            state.timeoutSocketClosed = true;
                            tm.close(new SocketTimeoutException("The connect timeout expired"), false);
                        }
                    }
                };
                long timeoutHorizont = System.currentTimeMillis() + kexTimeout;
                token = TimeoutService.addTimeoutHandler(timeoutHorizont, timeoutHandler);
            }

            try {
                tm.initialize(cryptoWishList, verifier, dhgexpara, connectTimeout, getOrCreateSecureRND(), proxyData);
            }
            catch (SocketTimeoutException se) {
                throw(SocketTimeoutException) new SocketTimeoutException(
                    "The connect() operation on the socket timed out.").initCause(se);
            }

            tm.setTcpNoDelay(tcpNoDelay);
            /* Wait until first KEX has finished */
            ConnectionInfo ci = tm.getConnectionInfo(1);

            /* Now try to cancel the timeout, if needed */

            if (token != null) {
                TimeoutService.cancelTimeoutHandler(token);

                /* Were we too late? */

                synchronized (state) {
                    if (state.timeoutSocketClosed)
                        throw new IOException("This exception will be replaced by the one below =)");

                    /*
                     * Just in case the "cancelTimeoutHandler" invocation came
                     * just a little bit too late but the handler did not enter
                     * the semaphore yet - we can still stop it.
                     */
                    state.isCancelled = true;
                }
            }

            return ci;
        }
        catch (SocketTimeoutException ste) {
            throw ste;
        }
        catch (IOException e1) {
            /* This will also invoke any registered connection monitors */
            close(new Throwable("There was a problem during connect."), false);

            synchronized (state) {
                /*
                 * Show a clean exception, not something like "the socket is
                 * closed!?!"
                 */
                if (state.timeoutSocketClosed)
                    throw new SocketTimeoutException("The kexTimeout (" + kexTimeout + " ms) expired.");
            }

            /* Do not wrap a HTTPProxyException */
            if (e1 instanceof HTTPProxyException)
                throw e1;

            throw(IOException) new IOException("There was a problem while connecting to " + hostname + ":" + port)
            .initCause(e1);
        }
    }

    /**
     * Creates a new {@link LocalPortForwarder}. A
     * <code>LocalPortForwarder</code> forwards TCP/IP connections that arrive
     * at a local port via the secure tunnel to another host (which may or may
     * not be identical to the remote SSH-2 server).
     * <p>
     * This method must only be called after one has passed successfully the
     * authentication step. There is no limit on the number of concurrent
     * forwardings.
     *
     * @param local_port
     *            the local port the LocalPortForwarder shall bind to.
     * @param host_to_connect
     *            target address (IP or hostname)
     * @param port_to_connect
     *            target port
     * @return A {@link LocalPortForwarder} object.
     * @throws IOException
     */

    public synchronized LocalPortForwarder createLocalPortForwarder(int local_port, String host_to_connect,
            int port_to_connect) throws IOException {
        if (tm == null)
            throw new IllegalStateException("Cannot forward ports, you need to establish a connection first.");

        if (!authenticated)
            throw new IllegalStateException("Cannot forward ports, connection is not authenticated.");

        return new LocalPortForwarder(cm, local_port, host_to_connect, port_to_connect);
    }

    /**
     * Creates a new {@link LocalPortForwarder}. A
     * <code>LocalPortForwarder</code> forwards TCP/IP connections that arrive
     * at a local port via the secure tunnel to another host (which may or may
     * not be identical to the remote SSH-2 server).
     * <p>
     * This method must only be called after one has passed successfully the
     * authentication step. There is no limit on the number of concurrent
     * forwardings.
     *
     * @param addr
     *            specifies the InetSocketAddress where the local socket shall
     *            be bound to.
     * @param host_to_connect
     *            target address (IP or hostname)
     * @param port_to_connect
     *            target port
     * @return A {@link LocalPortForwarder} object.
     * @throws IOException
     */

    public synchronized LocalPortForwarder createLocalPortForwarder(InetSocketAddress addr, String host_to_connect,
            int port_to_connect) throws IOException {
        if (tm == null)
            throw new IllegalStateException("Cannot forward ports, you need to establish a connection first.");

        if (!authenticated)
            throw new IllegalStateException("Cannot forward ports, connection is not authenticated.");

        return new LocalPortForwarder(cm, addr, host_to_connect, port_to_connect);
    }

    /**
     * Creates a new {@link LocalStreamForwarder}. A
     * <code>LocalStreamForwarder</code> manages an Input/Outputstream pair
     * that is being forwarded via the secure tunnel into a TCP/IP connection to
     * another host (which may or may not be identical to the remote SSH-2
     * server).
     *
     * @param host_to_connect
     * @param port_to_connect
     * @return A {@link LocalStreamForwarder} object.
     * @throws IOException
     */

    public synchronized LocalStreamForwarder createLocalStreamForwarder(String host_to_connect, int port_to_connect)
    throws IOException {
        if (tm == null)
            throw new IllegalStateException("Cannot forward, you need to establish a connection first.");

        if (!authenticated)
            throw new IllegalStateException("Cannot forward, connection is not authenticated.");

        return new LocalStreamForwarder(cm, host_to_connect, port_to_connect);
    }

    /**
     * Creates a new {@link DynamicPortForwarder}. A
     * <code>DynamicPortForwarder</code> forwards TCP/IP connections that arrive
     * at a local port via the secure tunnel to another host that is chosen via
     * the SOCKS protocol.
     * <p>
     * This method must only be called after one has passed successfully the
     * authentication step. There is no limit on the number of concurrent
     * forwardings.
     *
     * @param local_port
     * @return A {@link DynamicPortForwarder} object.
     * @throws IOException
     */

    public synchronized DynamicPortForwarder createDynamicPortForwarder(int local_port) throws IOException {
        if (tm == null)
            throw new IllegalStateException("Cannot forward ports, you need to establish a connection first.");

        if (!authenticated)
            throw new IllegalStateException("Cannot forward ports, connection is not authenticated.");

        return new DynamicPortForwarder(cm, local_port);
    }

    /**
     * Creates a new {@link DynamicPortForwarder}. A
     * <code>DynamicPortForwarder</code> forwards TCP/IP connections that arrive
     * at a local port via the secure tunnel to another host that is chosen via
     * the SOCKS protocol.
     * <p>
     * This method must only be called after one has passed successfully the
     * authentication step. There is no limit on the number of concurrent
     * forwardings.
     *
     * @param addr
     *            specifies the InetSocketAddress where the local socket shall
     *            be bound to.
     * @return A {@link DynamicPortForwarder} object.
     * @throws IOException
     */

    public synchronized DynamicPortForwarder createDynamicPortForwarder(InetSocketAddress addr) throws IOException {
        if (tm == null)
            throw new IllegalStateException("Cannot forward ports, you need to establish a connection first.");

        if (!authenticated)
            throw new IllegalStateException("Cannot forward ports, connection is not authenticated.");

        return new DynamicPortForwarder(cm, addr);
    }

    /**
     * Create a very basic {@link SCPClient} that can be used to copy files
     * from/to the SSH-2 server.
     * <p>
     * Works only after one has passed successfully the authentication step.
     * There is no limit on the number of concurrent SCP clients.
     * <p>
     * Note: This factory method will probably disappear in the future.
     *
     * @return A {@link SCPClient} object.
     * @throws IOException
     */

    public synchronized SCPClient createSCPClient() throws IOException {
        if (tm == null)
            throw new IllegalStateException("Cannot create SCP client, you need to establish a connection first.");

        if (!authenticated)
            throw new IllegalStateException("Cannot create SCP client, connection is not authenticated.");

        return new SCPClient(this);
    }

    /**
     * Force an asynchronous key re-exchange (the call does not block). The
     * latest values set for MAC, Cipher and DH group exchange parameters will
     * be used. If a key exchange is currently in progress, then this method has
     * the only effect that the so far specified parameters will be used for the
     * next (server driven) key exchange.
     * <p>
     * Note: This implementation will never start a key exchange (other than the
     * initial one) unless you or the SSH-2 server ask for it.
     *
     * @throws IOException
     *             In case of any failure behind the scenes.
     */

    public synchronized void forceKeyExchange() throws IOException {
        if (tm == null)
            throw new IllegalStateException("You need to establish a connection first.");

        tm.forceKeyExchange(cryptoWishList, dhgexpara);
    }

    /**
     * Returns the hostname that was passed to the constructor.
     *
     * @return the hostname
     */

    public synchronized String getHostname() {
        return hostname;
    }

    /**
     * Returns the port that was passed to the constructor.
     *
     * @return the TCP port
     */

    public synchronized int getPort() {
        return port;
    }

    /**
     * Returns a {@link ConnectionInfo} object containing the details of the
     * connection. Can be called as soon as the connection has been established
     * (successfully connected).
     *
     * @return A {@link ConnectionInfo} object.
     * @throws IOException
     *             In case of any failure behind the scenes.
     */

    public synchronized ConnectionInfo getConnectionInfo() throws IOException {
        if (tm == null)
            throw new IllegalStateException(
                "Cannot get details of connection, you need to establish a connection first.");

        return tm.getConnectionInfo(1);
    }

    /**
     * After a successful connect, one has to authenticate oneself. This method
     * can be used to tell which authentication methods are supported by the
     * server at a certain stage of the authentication process (for the given
     * username).
     * <p>
     * Note 1: the username will only be used if no authentication step was done
     * so far (it will be used to ask the server for a list of possible
     * authentication methods by sending the initial "none" request). Otherwise,
     * this method ignores the user name and returns a cached method list (which
     * is based on the information contained in the last negative server
     * response).
     * <p>
     * Note 2: the server may return method names that are not supported by this
     * implementation.
     * <p>
     * After a successful authentication, this method must not be called
     * anymore.
     *
     * @param user
     *            A <code>String</code> holding the username.
     *
     * @return a (possibly emtpy) array holding authentication method names.
     * @throws IOException
     */

    public synchronized String[] getRemainingAuthMethods(String user) throws IOException {
        if (user == null)
            throw new IllegalArgumentException("user argument may not be NULL!");

        if (tm == null)
            throw new IllegalStateException("Connection is not established!");

        if (authenticated)
            throw new IllegalStateException("Connection is already authenticated!");

        if (am == null)
            am = new AuthenticationManager(tm);

        if (cm == null)
            cm = new ChannelManager(tm);

        return am.getRemainingMethods(user);
    }

    /**
     * Determines if the authentication phase is complete. Can be called at any
     * time.
     *
     * @return <code>true</code> if no further authentication steps are
     *         needed.
     */

    public synchronized boolean isAuthenticationComplete() {
        return authenticated;
    }

    /**
     * Returns true if there was at least one failed authentication request and
     * the last failed authentication request was marked with "partial success"
     * by the server. This is only needed in the rare case of SSH-2 server
     * setups that cannot be satisfied with a single successful authentication
     * request (i.e., multiple authentication steps are needed.)
     * <p>
     * If you are interested in the details, then have a look at RFC4252.
     *
     * @return if the there was a failed authentication step and the last one
     *         was marked as a "partial success".
     */

    public synchronized boolean isAuthenticationPartialSuccess() {
        if (am == null)
            return false;

        return am.getPartialSuccess();
    }

    /**
     * Checks if a specified authentication method is available. This method is
     * actually just a wrapper for {@link #getRemainingAuthMethods(String)
     * getRemainingAuthMethods()}.
     *
     * @param user
     *            A <code>String</code> holding the username.
     * @param method
     *            An authentication method name (e.g., "publickey", "password",
     *            "keyboard-interactive") as specified by the SSH-2 standard.
     * @return if the specified authentication method is currently available.
     * @throws IOException
     */

    public synchronized boolean isAuthMethodAvailable(String user, String method) throws IOException {
        if (method == null)
            throw new IllegalArgumentException("method argument may not be NULL!");

        String methods[] = getRemainingAuthMethods(user);

        for (int i = 0; i < methods.length; i++) {
            if (methods[i].compareTo(method) == 0)
                return true;
        }

        return false;
    }

    private final SecureRandom getOrCreateSecureRND() {
        if (generator == null)
            generator = new SecureRandom();

        return generator;
    }

    /**
     * Open a new {@link Session} on this connection. Works only after one has
     * passed successfully the authentication step. There is no limit on the
     * number of concurrent sessions.
     *
     * @return A {@link Session} object.
     * @throws IOException
     */

    public synchronized Session openSession() throws IOException {
        if (tm == null)
            throw new IllegalStateException("Cannot open session, you need to establish a connection first.");

        if (!authenticated)
            throw new IllegalStateException("Cannot open session, connection is not authenticated.");

        return new Session(cm, getOrCreateSecureRND());
    }

    /**
     * Send an SSH_MSG_IGNORE packet. This method will generate a random data
     * attribute (length between 0 (invlusive) and 16 (exclusive) bytes,
     * contents are random bytes).
     * <p>
     * This method must only be called once the connection is established.
     *
     * @throws IOException
     */

    public synchronized void sendIgnorePacket() throws IOException {
        SecureRandom rnd = getOrCreateSecureRND();
        byte[] data = new byte[rnd.nextInt(16)];
        rnd.nextBytes(data);
        sendIgnorePacket(data);
    }

    /**
     * Send an SSH_MSG_IGNORE packet with the given data attribute.
     * <p>
     * This method must only be called once the connection is established.
     *
     * @throws IOException
     */

    public synchronized void sendIgnorePacket(byte[] data) throws IOException {
        if (data == null)
            throw new IllegalArgumentException("data argument must not be null.");

        if (tm == null)
            throw new IllegalStateException(
                "Cannot send SSH_MSG_IGNORE packet, you need to establish a connection first.");

        PacketIgnore pi = new PacketIgnore();
        pi.setData(data);
        tm.sendMessage(pi.getPayload());
    }

    /**
     * Removes duplicates from a String array, keeps only first occurence of
     * each element. Does not destroy order of elements; can handle nulls. Uses
     * a very efficient O(N^2) algorithm =)
     *
     * @param list
     *            a String array.
     * @return a cleaned String array.
     */
    private String[] removeDuplicates(String[] list) {
        if ((list == null) || (list.length < 2))
            return list;

        String[] list2 = new String[list.length];
        int count = 0;

        for (int i = 0; i < list.length; i++) {
            boolean duplicate = false;
            String element = list[i];

            for (int j = 0; j < count; j++) {
                if (((element == null) && (list2[j] == null)) || ((element != null) && (element.equals(list2[j])))) {
                    duplicate = true;
                    break;
                }
            }

            if (duplicate)
                continue;

            list2[count++] = list[i];
        }

        if (count == list2.length)
            return list2;

        String[] tmp = new String[count];
        System.arraycopy(list2, 0, tmp, 0, count);
        return tmp;
    }

    /**
     * Unless you know what you are doing, you will never need this.
     *
     * @param ciphers
     */

    public synchronized void setClient2ServerCiphers(String[] ciphers) {
        if ((ciphers == null) || (ciphers.length == 0))
            throw new IllegalArgumentException();

        ciphers = removeDuplicates(ciphers);
        BlockCipherFactory.checkCipherList(ciphers);
        cryptoWishList.c2s_enc_algos = ciphers;
    }

    /**
     * Unless you know what you are doing, you will never need this.
     *
     * @param macs
     */

    public synchronized void setClient2ServerMACs(String[] macs) {
        if ((macs == null) || (macs.length == 0))
            throw new IllegalArgumentException();

        macs = removeDuplicates(macs);
        MAC.checkMacList(macs);
        cryptoWishList.c2s_mac_algos = macs;
    }

    /**
     * Sets the parameters for the diffie-hellman group exchange. Unless you
     * know what you are doing, you will never need this. Default values are
     * defined in the {@link DHGexParameters} class.
     *
     * @param dgp
     *            {@link DHGexParameters}, non null.
     *
     */

    public synchronized void setDHGexParameters(DHGexParameters dgp) {
        if (dgp == null)
            throw new IllegalArgumentException();

        dhgexpara = dgp;
    }

    /**
     * Unless you know what you are doing, you will never need this.
     *
     * @param ciphers
     */

    public synchronized void setServer2ClientCiphers(String[] ciphers) {
        if ((ciphers == null) || (ciphers.length == 0))
            throw new IllegalArgumentException();

        ciphers = removeDuplicates(ciphers);
        BlockCipherFactory.checkCipherList(ciphers);
        cryptoWishList.s2c_enc_algos = ciphers;
    }

    /**
     * Unless you know what you are doing, you will never need this.
     *
     * @param macs
     */

    public synchronized void setServer2ClientMACs(String[] macs) {
        if ((macs == null) || (macs.length == 0))
            throw new IllegalArgumentException();

        macs = removeDuplicates(macs);
        MAC.checkMacList(macs);
        cryptoWishList.s2c_mac_algos = macs;
    }

    /**
     * Define the set of allowed server host key algorithms to be used for the
     * following key exchange operations.
     * <p>
     * Unless you know what you are doing, you will never need this.
     *
     * @param algos
     *            An array of allowed server host key algorithms. SSH-2 defines
     *            <code>ssh-dss</code> and <code>ssh-rsa</code>. The
     *            entries of the array must be ordered after preference, i.e.,
     *            the entry at index 0 is the most preferred one. You must
     *            specify at least one entry.
     */

    public synchronized void setServerHostKeyAlgorithms(String[] algos) {
        if ((algos == null) || (algos.length == 0))
            throw new IllegalArgumentException();

        algos = removeDuplicates(algos);
        KexManager.checkServerHostkeyAlgorithmsList(algos);
        cryptoWishList.serverHostKeyAlgorithms = algos;
    }

    /**
     * Enable/disable TCP_NODELAY (disable/enable Nagle's algorithm) on the
     * underlying socket.
     * <p>
     * Can be called at any time. If the connection has not yet been established
     * then the passed value will be stored and set after the socket has been
     * set up. The default value that will be used is <code>false</code>.
     *
     * @param enable
     *            the argument passed to the <code>Socket.setTCPNoDelay()</code>
     *            method.
     * @throws IOException
     */

    public synchronized void setTCPNoDelay(boolean enable) throws IOException {
        tcpNoDelay = enable;

        if (tm != null)
            tm.setTcpNoDelay(enable);
    }

    /**
     * Used to tell the library that the connection shall be established through
     * a proxy server. It only makes sense to call this method before calling
     * the {@link #connect() connect()} method.
     * <p>
     * At the moment, only HTTP proxies are supported.
     * <p>
     * Note: This method can be called any number of times. The
     * {@link #connect() connect()} method will use the value set in the last
     * preceding invocation of this method.
     *
     * @see HTTPProxyData
     *
     * @param proxyData
     *            Connection information about the proxy. If <code>null</code>,
     *            then no proxy will be used (non surprisingly, this is also the
     *            default).
     */

    public synchronized void setProxyData(ProxyData proxyData) {
        this.proxyData = proxyData;
    }

    /**
     * Request a remote port forwarding. If successful, then forwarded
     * connections will be redirected to the given target address. You can
     * cancle a requested remote port forwarding by calling
     * {@link #cancelRemotePortForwarding(int) cancelRemotePortForwarding()}.
     * <p>
     * A call of this method will block until the peer either agreed or
     * disagreed to your request-
     * <p>
     * Note 1: this method typically fails if you
     * <ul>
     * <li>pass a port number for which the used remote user has not enough
     * permissions (i.e., port &lt; 1024)</li>
     * <li>or pass a port number that is already in use on the remote server</li>
     * <li>or if remote port forwarding is disabled on the server.</li>
     * </ul>
     * <p>
     * Note 2: (from the openssh man page): By default, the listening socket on
     * the server will be bound to the loopback interface only. This may be
     * overriden by specifying a bind address. Specifying a remote bind address
     * will only succeed if the server's <b>GatewayPorts</b> option is enabled
     * (see sshd_config(5)).
     *
     * @param bindAddress
     *            address to bind to on the server:
     *            <ul>
     *            <li>"" means that connections are to be accepted on all
     *            protocol families supported by the SSH implementation</li>
     *            <li>"0.0.0.0" means to listen on all IPv4 addresses</li>
     *            <li>"::" means to listen on all IPv6 addresses</li>
     *            <li>"localhost" means to listen on all protocol families
     *            supported by the SSH implementation on loopback addresses
     *            only, [RFC3330] and RFC3513]</li>
     *            <li>"127.0.0.1" and "::1" indicate listening on the loopback
     *            interfaces for IPv4 and IPv6 respectively</li>
     *            </ul>
     * @param bindPort
     *            port number to bind on the server (must be &gt; 0)
     * @param targetAddress
     *            the target address (IP or hostname)
     * @param targetPort
     *            the target port
     * @throws IOException
     */

    public synchronized void requestRemotePortForwarding(String bindAddress, int bindPort, String targetAddress,
            int targetPort) throws IOException {
        if (tm == null)
            throw new IllegalStateException("You need to establish a connection first.");

        if (!authenticated)
            throw new IllegalStateException("The connection is not authenticated.");

        if ((bindAddress == null) || (targetAddress == null) || (bindPort <= 0) || (targetPort <= 0))
            throw new IllegalArgumentException();

        cm.requestGlobalForward(bindAddress, bindPort, targetAddress, targetPort);
    }

    /**
     * Cancel an earlier requested remote port forwarding. Currently active
     * forwardings will not be affected (e.g., disrupted). Note that further
     * connection forwarding requests may be received until this method has
     * returned.
     *
     * @param bindPort
     *            the allocated port number on the server
     * @throws IOException
     *             if the remote side refuses the cancel request or another low
     *             level error occurs (e.g., the underlying connection is
     *             closed)
     */

    public synchronized void cancelRemotePortForwarding(int bindPort) throws IOException {
        if (tm == null)
            throw new IllegalStateException("You need to establish a connection first.");

        if (!authenticated)
            throw new IllegalStateException("The connection is not authenticated.");

        cm.requestCancelGlobalForward(bindPort);
    }

    /**
     * Provide your own instance of SecureRandom. Can be used, e.g., if you want
     * to seed the used SecureRandom generator manually.
     * <p>
     * The SecureRandom instance is used during key exchanges, public key
     * authentication, x11 cookie generation and the like.
     *
     * @param rnd
     *            a SecureRandom instance
     */

    public synchronized void setSecureRandom(SecureRandom rnd) {
        if (rnd == null)
            throw new IllegalArgumentException();

        this.generator = rnd;
    }

    /**
     * Enable/disable debug logging. <b>Only do this when requested by Trilead
     * support.</b>
     * <p>
     * For speed reasons, some static variables used to check whether debugging
     * is enabled are not protected with locks. In other words, if you
     * dynamicaly enable/disable debug logging, then some threads may still use
     * the old setting. To be on the safe side, enable debugging before doing
     * the <code>connect()</code> call.
     *
     * @param enable
     *            on/off
     * @param logger
     *            a {@link DebugLogger DebugLogger} instance, <code>null</code>
     *            means logging using the simple logger which logs all messages
     *            to to stderr. Ignored if enabled is <code>false</code>
     */

    public synchronized void enableDebugging(boolean enable, DebugLogger logger) {
        Logger.enabled = enable;

        if (enable == false) {
            Logger.logger = null;
        }
        else {
            if (logger == null) {
                logger = new DebugLogger() {
                    public void log(int level, String className, String message) {
                        long now = System.currentTimeMillis();
                        System.err.println(now + " : " + className + ": " + message);
                    }
                };
            }

            Logger.logger = logger;
        }
    }

    /**
     * This method can be used to perform end-to-end connection testing. It
     * sends a 'ping' message to the server and waits for the 'pong' from the
     * server.
     * <p>
     * When this method throws an exception, then you can assume that the
     * connection should be abandoned.
     * <p>
     * Note: Works only after one has passed successfully the authentication
     * step.
     * <p>
     * Implementation details: this method sends a SSH_MSG_GLOBAL_REQUEST
     * request ('trilead-ping') to the server and waits for the
     * SSH_MSG_REQUEST_FAILURE reply packet from the server.
     *
     * @throws IOException
     *             in case of any problem
     */

    public synchronized void ping() throws IOException {
        if (tm == null)
            throw new IllegalStateException("You need to establish a connection first.");

        if (!authenticated)
            throw new IllegalStateException("The connection is not authenticated.");

        cm.requestGlobalTrileadPing();
    }
}