Mercurial > libpst
view src/vbuf.h @ 97:57bc6251f8dd stable-0-6-19
fix an installed unpackaged file
code cleanup from compiler warnings
author | Carl Byington <carl@five-ten-sg.com> |
---|---|
date | Sun, 14 Sep 2008 15:55:11 -0700 |
parents | b12f4e50e2e8 |
children | ed2a260bbb98 |
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/* vbuf.h - variable length buffer functions * * Functions that try to make dealing with buffers easier. * * vbuf * * vstr * - should always contain a valid string * */ #ifndef VBUF_H #define VBUF_H #define SZ_MAX 4096 #include <stdlib.h> #include <stdio.h> #include <stdarg.h> /***************************************************/ // Tokenizer const TOK_EMPTY, TOK_ELEMENT, DELIM #define DELIM '\\' #define TOK_EMPTY 0 #define TOK_DELIM 1 #define TOK_PARENT 2 #define TOK_CURRENT 3 #define TOK_ELEMENT 4 #define TOK_ERROR 10 #define TOK_BUF_SMALL 11 // Variable-length buffers struct varbuf { size_t dlen; //length of data stored in buffer size_t blen; //length of buffer char *buf; //buffer char *b; //start of stored data }; // The exact same thing as a varbuf but should always contain at least '\0' struct varstr { size_t dlen; //length of data stored in buffer size_t blen; //length of buffer char *buf; //buffer char *b; //start of stored data }; typedef struct varbuf vbuf; typedef struct varstr vstr; #define VBUF_STATIC(x,y) static vbuf *x = NULL; if(!x) x = vballoc(y); #define VSTR_STATIC(x,y) static vstr *x = NULL; if(!x) x = vsalloc(y); // vbuf functions struct varbuf *vballoc( size_t len ); void vbfree( vbuf *vb ); void vbclear( vbuf *vb ); //ditch the data, keep the buffer void vbresize( vbuf *vb, size_t len ); size_t vbavail( vbuf *vb ); void vbdump( vbuf *vb ); void vbgrow( vbuf *vb, size_t len ); // grow buffer by len bytes, data are preserved void vbset( vbuf *vb, void *data, size_t len ); void vbskipws( vbuf *vb ); void vbappend( vbuf *vb, void *data, size_t length ); void vbskip( vbuf *vb, size_t skip ); void vboverwrite( vbuf *vbdest, vbuf *vbsrc ); // vstr functions vstr *vsalloc( size_t len ); char *vsb( vstr *vs ); size_t vslen( vstr *vs ); //strlen void vsfree( vstr *vs ); void vsset( vstr *vs, char *s ); // Store string s in vb void vsnset( vstr *vs, char *s, size_t n ); // Store string s in vb void vsgrow( vstr *vs, size_t len ); // grow buffer by len bytes, data are preserved size_t vsavail( vstr *vs ); void vscat( vstr *vs, char *str ); void vsncat( vstr *vs, char *str, size_t len ); void vsnprepend( vstr *vs, char *str, size_t len ) ; void vsskip( vstr *vs, size_t len ); int vscmp( vstr *vs, char *str ); void vsskipws( vstr *vs ); void vs_printf( vstr *vs, char *fmt, ... ); void vs_printfa( vstr *vs, char *fmt, ... ); void vshexdump( vstr *vs, char *b, size_t start, size_t stop, int ascii ); int vscatprintf( vstr *vs, char *fmt, ... ); void vsvprintf( vstr *vs, char *fmt, va_list ap ); void vstrunc( vstr *vs, size_t off ); // Drop chars [off..dlen] int vslast( vstr *vs ); // returns the last character stored in a vstr string void vscharcat( vstr *vs, int ch ); int vsutf16( vstr *vs, vbuf *in ); //in: in=zero-terminated utf16; out: vs=utf8; returns: 0 on success, else on fail int vs_parse_escaped_string( vstr *vs, char *str, size_t len ); /* * Windows unicode output trash - this stuff sucks * TODO: most of this should not be here */ void unicode_init(); void unicode_close(); int utf16_write( FILE* stream, const void *buf, size_t count ); int utf16_fprintf( FILE* stream, const char *fmt, ... ); int utf16to8( char *inbuf_o, char *outbuf_o, int length ); int utf8to16( char *inbuf_o, int iblen, char *outbuf_o, int oblen); int vb_utf8to16T( vbuf *bout, char *cin, int inlen ); int vb_utf16to8( vbuf *dest, char *buf, int len ); int iso8859_1to8( char *inbuf_o, char *outbuf_o, int length ); int utf8toascii( const char *inbuf_o, char *outbuf_o, int length ); /* dump ascii hex in windoze format */ void winhex(FILE* stream, unsigned char *hbuf, int start, int stop, int loff); void winhex8(FILE *stream, unsigned char *hbuf, int start, int stop, int loff ); void vbwinhex8(vbuf *vb, unsigned char *hbuf, int start, int stop, int loff ); /* general search routine, find something in something else */ int find_in_buf(char *buf, char *what, int sz, int len, int start); /* Get INTEGER from memory. This is probably low-endian specific? */ int get_int( char *array ); int find_nl( vstr *vs ); // find newline of type type in b int skip_nl( char *s ); // returns the width of the newline at s[0] //int vb_readline( struct varbuf *vb, int *ctype, FILE *in ); // read *AT LEAST* one full line of data from in int vb_skipline( struct varbuf *vb ); // in: vb->b == "stuff\nmore_stuff"; out: vb->b == "more_stuff" /* Get a string of HEX bytes (space separated), * or if first char is ' get an ASCII string instead. */ int gethexorstr(char **c, char *wb); char *esc_index( char *s, int c ); // just like index(3), but works on strings with escape sequences char *esc_rindex( char *s, int c ); // just like rindex(3), but works on strings with escape sequences char *tok_esc_char( char *s, int *is_esc, int *c ); int vb_path_token( vbuf *tok, char **path ); // returns things like TOK_EMPTY, TOK_ERROR, complete list at top int gettoken( char *tok, int len, char **path, char delim ); // Path tokenizer: increments path, dumps token in tok #endif